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  #11  
Old September 10th, 2006, 10:03 AM
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Nerfix Nerfix is offline
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Default Re: Question about Twiceborn and death from old ag

I see then.
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  #12  
Old September 10th, 2006, 02:06 PM
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Default Re: Question about Twiceborn and death from old ag

Btw, growth scale REDUCES disease affliction chance from old age. Taking growth scale is good idea for nations that have lots of old age commanders (and in some rare cases troops).

Not sure if death scale increases that chance but it's very possible.
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  #13  
Old September 10th, 2006, 02:10 PM
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Default Re: Question about Twiceborn and death from old ag

Broken Empire with Growth +3...
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  #14  
Old September 10th, 2006, 03:32 PM

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Default Re: Question about Twiceborn and death from old ag

Quote:
Daynarr said:
Not sure if death scale increases that chance but it's very possible.
It does.
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  #15  
Old September 10th, 2006, 04:54 PM
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Default Re: Question about Twiceborn and death from old ag

Very neat mechanic. Very neat.

=$=
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  #16  
Old September 11th, 2006, 03:21 AM
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Default Re: Question about Twiceborn and death from old ag

Quote:
Nerfix said:
Broken Empire with Growth +3...
They don't need it as much as some other nations. Death magic, as opposed to Death scale, protects their mages. Triarii and Praetorian Guard start 55 years old (50 being the start of old age). That's not severe in Growth 0, although high Death might cause problems. I haven't used them much with Broken Empire, though, because I've played against AI, and haven't had to recruit forces purely for defence. The younger soldiers have mapmove 2, and as the undead are also able to move quickly, the protection 17 of Triarii and Praetorian Guard didn't matter much. I had lots of undead to absorb damage.
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