First of all - congratulations to Illwinter. So far I am having fantastic time with this game. Great job guys!
I would like to ask about possibility of including very simple, but very usefull feature in the next patch.
The addition of different AIs personalities (in addition to difficulty levels) is a fantastic addition for SP players, it alllows much more customization, and I greatly appreciate it.
The "Random" choice is also very good addition to the game, since it adds some unpredictibility and suspension to the SP games.
But I would like to ask if you could add small feature to the next patch, which would allow players to exclude one of the 3 possible choices from "Random AI", so AI would be choosen out of 2 possible temperament settings instead of 3.
It will be *very* usefull for some players, who, for example, would be looking for challenging SP game, and don't want to find themself in the situation somewhere in the corner, surrounded by "Defensive AIs", which would probably simply leave the player alone as long as he has PD and few troops on the border, and does not attack them.
That's not the situation that some people would like to find themself in, but with current total randomness it is possible.
Now if Random AI would be choosen between "Normal" and "Agressive", it would still preserve the suspense of not knowing who is your neigbor, but it would remove "Defensive AIs" from the game, providing better challenge to players who wants it.
It's a small change, but it would certainly be very usefull addition for some SP players, myself included.
Johan, Kristoffer, what do you guys think?
And thanks again for improving already great game even more. That's the first time in my life that I've pre-ordered the game without waiting for reviews or word of mouth, and needless to say I have no regrets, quite an opposite.