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  #91  
Old June 19th, 2008, 07:16 AM
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Default Re: How to deal with elephants

Quote:
anticipatient said:
how about mind burn?

<edit> oops, i think this has been covered.

a higher level astral mage may be able to kill an elephant a turn with it, though. armor negating, 12+ damage. I don't know how the "+" is handled.
+ indicates that the spell's damage, area of effect, number of effects or similar scales.

The amount of scaling is already included in the initial value. Most spells with a plus have a bonus of 2-4 per level. I think Mind Burn is S2 spell listed as 12 points of damage. It could be e.g. [8 + 2*level] or [10 + level] points of damage, so S8 caster would deal 18 to 24 points of average. At most it could be 6*level damage, but I don't think any spell scales that well.

Scaling area of effect is much more useful, most times, as is penetration bonus from extra levels of magic (+1 penetration per two levels above minimum, manual explains it very well). Water 9 pretender and Falling Frost (both damage and AoE scale) is very powerful.
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  #92  
Old June 19th, 2008, 07:29 AM

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Default Re: How to deal with elephants

In any case you certainly couldn't take an elephant down with a single Mind Burn.
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  #93  
Old June 19th, 2008, 11:16 AM

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Default Re: How to deal with elephants

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llamabeast said:
In any case you certainly couldn't take an elephant down with a single Mind Burn.
Well, of course not, everybody knows that elephants never forget.
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  #94  
Old June 19th, 2008, 03:14 PM
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Default Re: How to deal with elephants

But elephants have morale issues, and a single mind burn -could- rout the formation.
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