Re: Personality Group Question
OK - it appears that this is defined in each races "AI_Settings" file. For example the Abbidon are assigned to group 3. I think this is intended to make sure each game has a 30% aggresive, 30% neutral, etc. type demeanors or cultures. This can also be set for nuetrals as well. They have added a number of additional files to each type of neutral (aggressive, etc.) for politics, anger, etc.
[This message has been edited by Tampa_Gamer (edited 20 December 2000).]
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton