.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze - Save $8.00
winSPMBT: Main Battle Tank - Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old November 1st, 2008, 08:35 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Censer and Incense

I'm trying out Gath, and have thugged out some Kohens Gadols (Unit 1987).

Their Censer (516) looks nice, it has an area-1 Incense (517) effect that according to the DB is damage 10,AN, no MR.

But while the incense graphics appear in battle, it doesn't appear to do any damage:


8607 striking with weapon Censer. att20 def5^M
hitloc Kohen Gadol strikes Barbarian wl2 diff-4 -> 4^M
hitunit 8607 10773 dmg1 spec2097157 ba4^M
damage 16 on Barbarian, spec0x200005 ba4^M
NextWeapon Incense has aoe 1 anim 10156 5^M
blastsqr: unr8607 x27 y14 aoe1 dmg10 eff2003 spc8320 as10156 al5^M
8609 striking with weapon Short Sword. att15 def11^M

The Censer killed one barbarian in the square with the hit, but there were two others, and they didn't get affected at all.

Does it only work against undead or demons or something?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #2  
Old November 1st, 2008, 09:19 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Censer and Incense

The censer has stun dmg, so it only makes your enemies cough No real damage.
__________________
www.illwinter.com
Reply With Quote
The Following User Says Thank You to Kristoffer O For This Useful Post:
  #3  
Old November 1st, 2008, 09:33 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Censer and Incense

Thanks! I see it now. It gets added the next battle turns to whoever is in the clouds.

Still, 10 unresistable fatigue is not too shabby if I had to beat up a Sphinx or something like that. Kind of situational though .
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #4  
Old November 1st, 2008, 10:35 AM
Nikelaos's Avatar

Nikelaos Nikelaos is offline
Sergeant
 
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
Nikelaos is on a distinguished road
Default Re: Censer and Incense

Lol that would be funny

Death by perfume fatigue XD
__________________
Melita Mod
Reply With Quote
The Following User Says Thank You to Nikelaos For This Useful Post:
  #5  
Old November 2nd, 2008, 03:59 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Censer and Incense

Quote:
Originally Posted by vfb View Post
I'm trying out Gath, and have thugged out some Kohens Gadols (Unit 1987).

Their Censer (516) looks nice, it has an area-1 Incense (517) effect that according to the DB is damage 10,AN, no MR.

But while the incense graphics appear in battle, it doesn't appear to do any damage:


8607 striking with weapon Censer. att20 def5^M
hitloc Kohen Gadol strikes Barbarian wl2 diff-4 -> 4^M
hitunit 8607 10773 dmg1 spec2097157 ba4^M
damage 16 on Barbarian, spec0x200005 ba4^M
NextWeapon Incense has aoe 1 anim 10156 5^M
blastsqr: unr8607 x27 y14 aoe1 dmg10 eff2003 spc8320 as10156 al5^M
8609 striking with weapon Short Sword. att15 def11^M

The Censer killed one barbarian in the square with the hit, but there were two others, and they didn't get affected at all.

Does it only work against undead or demons or something?

The problem with the Gadols unit is that you will often end up diseasing or poisoning yourself, or units with you. I prefer to make sure these units dont end up in combat - or - replace their weapon with another.

That being said.. a D9 bless is... interesting.
Reply With Quote
  #6  
Old November 2nd, 2008, 08:19 AM
Nikelaos's Avatar

Nikelaos Nikelaos is offline
Sergeant
 
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
Nikelaos is on a distinguished road
Default Re: Censer and Incense

Incense isn't a modable effect yet is it?
__________________
Melita Mod
Reply With Quote
  #7  
Old November 2nd, 2008, 10:28 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Censer and Incense

Sure it is, for example Sombre's Skaven has new Censer Bearer units, who wield a Plague Censer, which has an AOE 3 poison Incense Cloud secondaryeffect.

I think chrispedersen may be confusing that with the stun-only Incense secondaryeffect on the Kohen Gadols' Censer, which does not have poison.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #8  
Old November 2nd, 2008, 10:37 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Censer and Incense

That would make sense, especially wrt the bit about harming your own units. The Kohen Gadol censer has no more chance of harming your own units than a Fire Brand does.
Reply With Quote
  #9  
Old November 2nd, 2008, 10:39 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Censer and Incense

That depends if the cloud hangs around or not. Some secondaryeffects create clouds that persist over several rounds, for example ctis poison slings. But still, it would only stun them, not hurt them.
Reply With Quote
  #10  
Old November 2nd, 2008, 10:56 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Censer and Incense

That's exactly what the Kohan Gadol's Censer effect is, an aoe 1 cloud that lasts a couple (or 3) turns. It's a bit hard to see because it's green on green grass. It does cause friendly stun, but like Sombre says, it's really nothing to worry about. It's not like you're going to be fielding a whole bunch of Gadols.

Skaven Censer Bearers on the other hand ... well, probably a big D bless would actually pretty nice for them, if the secondaryeffect poison generates death bless afflictions. But they also need at least an N6 bless to stay alive in their own clouds.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.