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  #1  
Old December 3rd, 2008, 08:15 PM
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Default Dismountable Cavalry?

I'm working on a project that will utilize dismountable cavalry and I am wondering if anyone else has tried to simulate this.

What I will be doing is modifying pack horses to represent cavalry mounts to use them as part of the players OOB in a campaign. Obviously you would not be able to replace these units if eliminated BUT you could repair them during the campaign.

To give some background, this will be a hypothetical incursion into northern Mexico by horse mounted US Cavalry around January 1941.
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Old December 3rd, 2008, 11:43 PM
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Default Re: Dismountable Cavalry?

Check with Welk, he created a Napoleonic mod a year or so ago. Don't know if there were dismountables or not.

Here's a thread about it:

http://forum.shrapnelgames.com/showt...t=steel+empire

cheers,
Cross

Last edited by Cross; December 3rd, 2008 at 11:46 PM..
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Old December 4th, 2008, 03:02 PM
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Default Re: Dismountable Cavalry?

There are already dismountable cavalry in some OOB's. The German "Unbritn Kav Zug" ( formation 409 ) is an example.

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Old December 5th, 2008, 04:23 AM
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Default Re: Dismountable Cavalry?

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Originally Posted by DRG View Post
There are already dismountable cavalry in some OOB's. The German "Unbritn Kav Zug" ( formation 409 ) is an example.
I see them now. In the US OOB, they are the "Cav Transport Tm".
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Old December 5th, 2008, 09:35 AM
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Default Re: Dismountable Cavalry?

the bad thing is that the cavalry dont disappears after you unload, so you get 2 units(but usually 1 light armed cavalry unit with low ammo loads)
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Old December 5th, 2008, 10:54 AM
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Default Re: Dismountable Cavalry?

Quote:
Originally Posted by Double_Deuce View Post
Quote:
Originally Posted by DRG View Post
There are already dismountable cavalry in some OOB's. The German "Unbritn Kav Zug" ( formation 409 ) is an example.
I see them now. In the US OOB, they are the "Cav Transport Tm".
....and in a few weeks you'll have a US OOB with formations built to use them with the already existing dismounted troopers

Don
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Old December 5th, 2008, 03:06 PM
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Default Re: Dismountable Cavalry?

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Originally Posted by DRG View Post
....and in a few weeks you'll have a US OOB with formations built to use them with the already existing dismounted troopers

Don
Sounds good.
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Old December 5th, 2008, 04:00 PM

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Default Re: Dismountable Cavalry?

Quote:
Originally Posted by iCaMpWiThAWP View Post
the bad thing is that the cavalry dont disappears after you unload, so you get 2 units(but usually 1 light armed cavalry unit with low ammo loads)
Actually that's perfectly logical - someone has to keep the horses It's the same situation as with Motorcycle units.
(For example during and after the American Civil War, the cavalry usually deployed dismounted, forming a skirmish line, with 1 man out of 4 (or, in extreme cases, of 5) keeping horses.
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Old December 5th, 2008, 09:28 PM
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Default Re: Dismountable Cavalry?

Quote:
Originally Posted by Marek_Tucan View Post
Quote:
Originally Posted by iCaMpWiThAWP View Post
the bad thing is that the cavalry dont disappears after you unload, so you get 2 units(but usually 1 light armed cavalry unit with low ammo loads)
Actually that's perfectly logical - someone has to keep the horses It's the same situation as with Motorcycle units.
(For example during and after the American Civil War, the cavalry usually deployed dismounted, forming a skirmish line, with 1 man out of 4 (or, in extreme cases, of 5) keeping horses.
yeah, so both, the number of men on the transport must be low, 3 or 4 man against ~6 man on the ground maybe?
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Old December 6th, 2008, 08:19 AM

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Default Re: Dismountable Cavalry?

Quote:
Originally Posted by Cross View Post
Check with Welk, he created a Napoleonic mod a year or so ago. Don't know if there were dismountables or not.

Here's a thread about it:

http://forum.shrapnelgames.com/showt...t=steel+empire

cheers,
Cross
Sorry to hi-jack the thread slightly, is this mod still 'live'? All of the d/l links in the quoted thread are dead, but it sounds like this gent did some very interesting work.
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