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				October 9th, 2001, 04:18 AM
			
			
			
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 Corporal |  | 
					Join Date: Jul 2001 Location: Oakland,Ca,USA 
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				 mounts 
 I need some help. I can not get this compenhancement to work. If I use it in an all tech researched game it does work. But in a normal tech game seiv freezes during the computer players turn. |  
	
		
	
	
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				October 9th, 2001, 04:42 AM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
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				 Re: mounts 
 I'm not sure, but the problem could be that you have mounts for medium and large fighters and for medium and large satellites, but you don't have mounts usable by small fighters and satellites. Try adding a normal sized mount for fighters and a normal sized mount for satellites.
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 It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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				October 9th, 2001, 04:50 AM
			
			
			
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 Corporal |  | 
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				 Re: mounts 
 I just tested the file again and it seems to be working now. I don't know what caused it to start working but I'll take it. The new mounts are naval in nature. Feel free to use any that you like. The ship mounts are based on additional ship sizes. I post my vehicle size file to  compliment the comp enhance file. |  
	
		
	
	
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				October 9th, 2001, 05:14 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Mar 2001 Location: Emeryville, CA 
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				 Re: mounts 
  quote:
 Long Name                      := Multi-Warhead Seekers
 Short Name                     := MW Seekers
 Description                    := +50% Damage. +50% to Accuracy. Seeking weapons only.
 
 
 
Weapon accuracy doesn't effect seekers    
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				October 9th, 2001, 05:21 AM
			
			
			
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 Corporal |  | 
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				 Re: mounts 
 Did not know that. Thanks for the info. Is there anything that does affect missle accuracy or do missles have a set accuracy level. |  
	
		
	
	
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				October 9th, 2001, 06:02 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: mounts 
 Think of the missiles as really good proximity fused warheads.  They *seek* then explode close enough to the target that they never "miss".
 You don't need an accuracy bonus for seekers.  It simply has no effect.
 
 General John
 
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				October 9th, 2001, 06:51 AM
			
			
			
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 Corporal |  | 
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				 Re: mounts 
 Do the damage bonuses still work |  
	
		
	
	
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				October 9th, 2001, 11:25 AM
			
			
			
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 Captain |  | 
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				 Re: mounts 
 IIRC, damage bonus and range bonus do not affect seekers if added in 'mount' form...They only work if added in component form into the actual components.txt file, (ie, add a totally new weapon called bombard missile etc), the screen may say there is extra damage when a mount is added, but fire one at a target and then calculate the damage manually, you will see it does normal damage instead.  Range bonuses will allow the missile to be fired earlier, but it will still only go out to the normal range and then 'disappear'.....
 At least this was the case a few patches ago when I had missile mounts, havn't used them since 1.19...(the only one I use that works is a mount that 1/2's the weight of the component, thus making a 'mini-missile', making missiles more dangerous)...
 
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 "We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
 
 "Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by."- Kevin McCarthy/David Silva "The Family:Special Effects"..
 
				__________________We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
 
 Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
 
 Long Live the Legion!!-Comic book fandom...
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				October 10th, 2001, 12:25 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: mounts 
  quote:
 At least this was the case a few patches ago when I had missile mounts, havn't used them since 1.19...
 
 
Its still this way in Version 1.41.
 
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It's not whether you win or lose that counts: it's how much pain you inflict along the way. |  
	
		
	
	
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				October 10th, 2001, 04:38 AM
			
			
			
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 Corporal |  | 
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				 Re: mounts 
 If I understand correctly then the only part of my missle mounts that work will be cost,structure, and weight. None of the bonuses for damage or to hit function correctly. |  
	
		
	
	
	
	
	
	
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