.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star and the Crescent- Save $8.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 12th, 2010, 04:04 PM

Caec Caec is offline
Private
 
Join Date: Nov 2008
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Caec is on a distinguished road
Default Earthquake

How effective is earthquake for dealing with 20+hp mages? Also, does it affect friendlies as well?

I'm playing through some SP games, as I am very new, and I have a few nations throwing a lot of astral mages at me. I can't seem to script anything to deal with them before they mind burn me down.
Reply With Quote
  #2  
Old April 12th, 2010, 04:20 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Earthquake

Earthquake does affect friendlies as well including the caster. How effective it will be against those mages depend on how well they are geared and how many times you can cast earthquake.

Something else cool to keep in mind about Earthquake is that if you have a blessed caster casting it with a death bless, the spell benefits from the increased chance to cause afflictions.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #3  
Old April 12th, 2010, 07:18 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Earthquake

Caec - it sounds like a better idea might be some thugs with mr resist items like rainbow armour, starshine skullcap, amulet of mr.

But if you don't have the paths for that, another trick against mind burn hordes is to just use a lot of chaffy troops.

Earthquake will struggle to kill 20 hp units though.
Reply With Quote
  #4  
Old April 13th, 2010, 10:28 AM

Caec Caec is offline
Private
 
Join Date: Nov 2008
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Caec is on a distinguished road
Default Re: Earthquake

What about throwing up 4ish mages with some basic construction 2 heavier armor/shield scripted to all cast earthquake in the first round?
Reply With Quote
  #5  
Old April 13th, 2010, 11:00 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Earthquake

Heavier armour and a shield is actually sort of a bad idea, since earthquake checks to hit versus defence, which will be garbage with that. Your mages will also all be extremely fatigued after the quake, and will probably get ganked.

Sticking on def items is probably a better bet. Parrying jitte, ice sword, cat charm etc.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.