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				June 11th, 2010, 10:23 AM
			
			
			
		  
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				Major General 
				
				
				
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				(Brainstorming) Steam-punk
	
			 
             
			
		
		
		
		Every single nation gets to recruit sacred, resource intensive, KILLER ROBOTS.  For reasons that are the same as why-blood-magic-works, all KILLER ROBOTS are piloted by young girls. 
 
 Killer robots typically have modest magic powers (nominally their pilots do) for use in self-buffing, and some slots for weapons and misc. items. 
 
 Deceased nations - C'tis (folded into Pythium), Pangaea (folded into Arcoscephale - or could exist, but would have to be autospawn only), Utgard (folded into Midgard). 
 
 
 The nations would be - 
Abysia:  All human-bred now.  Giant robots look like scaled-up demonbred. 
 
Agartha:  Now underwater.  The land agarthans are extinct, but wet-ones remain.  Generally stealthy. 
 
Arcoscephale:  Gets a few pangaea and oceania units, either recruitable or summoned.   
 
Atlantis:  Returned beneath the waves, but must surface to obtain sacrifices for their blood god.  Has a mixture of mictlan-type and LA atlantis-type troops.  Giant robots have an aztec "frog" theme. 
 
Bandar Log:  All monkeys, all the time, with 6 armed robots. 
 
Bogarus:  Their robots are big, clunky and soviet.  Don't ask. 
 
Caelum:  Most native Caelumites are now wingless, but their *robots* (and a few other units, now all sacred) have wings. 
 
Ermor:  Is now full of more friendly, recruited undead.  Dominion still kills population, but more slowly (like pre-patch R'lyeh.)  No dominion spawn but has numerous freespawners, animaters, etc.  Giant robots are made of bones, naturally, and piloted by vampire girls. 
 
Gath:  Robots are named things like "Goliath class" and so forth. 
 
Jomon:  Robot samurai, mainly.  The robot dragons are capital only.  You knew this was coming. 
 
Marignon:  Has *red* robots with giant crosses on them.  These robots shoot fire. 
 
Man:  Has *green* robots with giant crosses on them.  These robots are faster. 
 
Mictlan:  Think "seven cities of gold", that is, giant gold flying feathered-serpent robots.  Doesn't do blood sacrifice.  Yes, I know that's Incan.  Sue me. 
 
Midgard:  Has *invisible* (that is, glamoured) giant robots.  Spells are available to summon giants (who can then fight robots.) 
 
Pythium:  Robots are serpent-themed.  Get's the LA C'tis undead summons (C'tisians are extinct.) 
 
R'lyeh:  Driven into caves (that is, on land).  All recruitable again, gets a mix of human-type agarthans (many of them devolved into Moorlocks), and of star-spawn hybrids. 
 
T'ien Ch'i:  Ruled by blood-magic wielding eunuchs.  Robots look rather classically like Ogres. 
 
Ulm:  Has *blue* robots with giant crosses on them.  These robots are tougher. 
		
	
		
		
		
		
		
		
			
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				June 11th, 2010, 11:24 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  DrPraetorious
					 
				 
				Every single nation gets to recruit sacred, resource intensive, KILLER ROBOTS.  For reasons that are the same as why-blood-magic-works, all KILLER ROBOTS are piloted by young girls. 
 
 Killer robots typically have modest magic powers (nominally their pilots do) for use in self-buffing, and some slots for weapons and misc. items. 
 
 Deceased nations - C'tis (folded into Pythium), Pangaea (folded into Arcoscephale - or could exist, but would have to be autospawn only), Utgard (folded into Midgard). 
 
 
 The nations would be - 
Abysia:  All human-bred now.  Giant robots look like scaled-up demonbred. 
 
Agartha:  Now underwater.  The land agarthans are extinct, but wet-ones remain.  Generally stealthy. 
 
Arcoscephale:  Gets a few pangaea and oceania units, either recruitable or summoned.a giant 3headed doglike robot goes here, maybe slap a saint seya summon spell   
 
Atlantis:  Returned beneath the waves, but must surface to obtain sacrifices for their blood god.  Has a mixture of mictlan-type and LA atlantis-type troops.  Giant robots have an aztec "frog" theme.i think the disney movie "atlantis" is a perfect source here 
 
Bandar Log:  All monkeys, all the time, with 6 armed robots. 
 
Bogarus:  Their robots are big, clunky and soviet.  Don't ask. 
 
Caelum:  Most native Caelumites are now wingless, but their *robots* (and a few other units, now all sacred) have wings. 
 
Ermor:  Is now full of more friendly, recruited undead.  Dominion still kills population, but more slowly (like pre-patch R'lyeh.)  No dominion spawn but has numerous freespawners, animaters, etc.  Giant robots are made of bones, naturally, and piloted by vampire girls. 
 
Gath:  Robots are named things like "Goliath class" and so forth. 
 
Jomon:  Robot samurai, mainly.  The robot dragons are capital only.  You knew this was coming. 
 
Marignon:  Has *red* robots with giant crosses on them.  These robots shoot fire.not a warhammer expert, but there isn't a relygious fanatic army with robots?  
 
Man:  Has *green* robots with giant crosses on them.  These robots are faster. 
 
Mictlan:  Think "seven cities of gold", that is, giant gold flying feathered-serpent robots.  Doesn't do blood sacrifice.  Yes, I know that's Incan.  Sue me. 
 
Midgard:  Has *invisible* (that is, glamoured) giant robots.  Spells are available to summon giants (who can then fight robots.) 
 
Pythium:  Robots are serpent-themed.  Get's the LA C'tis undead summons (C'tisians are extinct.) 
 
R'lyeh:  Driven into caves (that is, on land).  All recruitable again, gets a mix of human-type agarthans (many of them devolved into Moorlocks), and of star-spawn hybrids. 
 
T'ien Ch'i:  Ruled by blood-magic wielding eunuchs.  Robots look rather classically like Ogres. 
 
Ulm:  Has *blue* robots with giant crosses on them.  These robots are tougher.Fullmetal alchemist is something i suggest look into 
			
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 this is a wonderful idea, but i have a question 
1)steampunk theme means a)robots or b)robots plus trains, machineguns, bombs(i'm looking at you, arcanum)? 
i wrote some ideas, maybe they are no robot friendly, but i think robot eveywhere maybe boring  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				June 11th, 2010, 12:53 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		Trains, definitely.  Breech-loading rifles, yes.  Machine-guns?  Maybe Ulm would get them.  Not otherwise. 
		
	
		
		
		
		
		
		
			
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				June 11th, 2010, 02:23 PM
			
			
			
		  
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		some ideas, pretty random, don't know if they are possible 
-shockshield: big shield, decrese shock resistance, increase mr, cast "chargebody" on the wielder.[shield, forgeable] 
 
-traintravel: teleport the caster and his army in the chosen province[spell, ritual] 
 
-home-made gun: similar to the fiery bolas 
 
-various kind of grenades: bonus weapon, 1-2 ammo, various effect(poison, fatigue damage, armor break) 
 
-a flying castle(maybe a remote summon castle speel) 
 
-a jetpack unit 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				June 11th, 2010, 05:07 PM
			
			
			
		  
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				General 
				
				
				
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		This mod sounds awesome, with capital AWSUM. More awesome than even this, in fact: 
 
Now for some brainstorming (or brainfarting, like GP calls it):
 
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					Originally Posted by  DrPraetorious
					 
				 
				Agartha:  Now underwater.  The land agarthans are extinct, but wet-ones remain.  Generally stealthy. 
			
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 Don't forget high siege strength.
 
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					Originally Posted by  DrPraetorious
					 
				 
				Arcoscephale:  Gets a few pangaea and oceania units, either recruitable or summoned. 
			
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 This would be the premier bronze antique giant, like the Colossus.
 
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					Originally Posted by  DrPraetorious
					 
				 
				Bandar Log:  All monkeys, all the time, with 6 armed robots. 
			
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 And three heads!
 
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					Originally Posted by  DrPraetorious
					 
				 
				Jomon:  Robot samurai, mainly.  The robot dragons are capital only.  You knew this was coming. 
			
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 See above
 
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					Originally Posted by  DrPraetorious
					 
				 
				Midgard:  Has *invisible* (that is, glamoured) giant robots.  Spells are available to summon giants (who can then fight robots.) 
			
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 You meant to write "stealth field" or "thermoptical camouflage".
 
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					Originally Posted by  DrPraetorious
					 
				 
				R'lyeh:  Driven into caves (that is, on land).  All recruitable again, gets a mix of human-type agarthans (many of them devolved into Moorlocks), and of star-spawn hybrids. 
			
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 Where are them tentacles?
 
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					Originally Posted by  DrPraetorious
					 
				 
				Ulm:  Has *blue* robots with giant crosses on them.  These robots are tougher. 
			
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 I vote for iron-y giants, running on tears and fumes.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by lch; June 11th, 2010 at 05:22 PM..
                    
                    
				
			
		
		
	
		
		
	
	
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				June 12th, 2010, 03:46 AM
			
			
			
		  
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		This mod sounds like a lot of fun.  Can't wait to see it    
		
	
		
		
		
		
		
		
			
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				June 12th, 2010, 03:07 PM
			
			
			
		  
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  lch
					 
				 
				
	Quote: 
	
	
		
			
				
					Originally Posted by  DrPraetorious
					 
				 
				Ulm:  Has *blue* robots with giant crosses on them.  These robots are tougher. 
			
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 I vote for iron-y giants, running on tears and fumes.  
			
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 That is truly dreadful.  I take my hat off to you.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				June 12th, 2010, 06:40 PM
			
			
			
		  
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		Further notes: 
Machaka should exist, and should get spider-bots. 
 
PATHS - 
Abysia - F[SED] on robots. 
F2B2S1D1E1 in capital 
F1B1S1D1 everywhere 
 
Agartha - W[EFD] on robots. 
W2E2F1D1S1 in capital 
W2E1F1 everywhere 
 
Arco - SN on robots 
S2N2E1F1W1 in capital 
N1E1F1W1 everywhere 
 
... with a similar pattern, every nation gets X2X2X1X1X1 in the capital, and either X2X1X1 or X1X1X1X1 everywhere else, with robot commanders (which are mostly recruitable everywhere) having 2 picks. 
 
 How's this look? 
		
	
		
		
			
		
		
		
		
		
		
		
			
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				June 12th, 2010, 08:57 PM
			
			
			
		  
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		I think the robot is brilliant, personally. 
		
	
		
		
		
		
		
		
			
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				June 13th, 2010, 03:42 AM
			
			
			
		  
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				Re: (Brainstorming) Steam-punk
			 
             
			
		
		
		
		The robot has a nice shape. I don't like the color though. And it's a bit too dark. I'd tone the blue down and make it look a little dirty, and add a few shades of grey to highlight the black areas. 
		
	
		
		
		
		
		
		
			
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