The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $6.00
World Supremacy- Save $10.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 11 of 20
«
First
<
9
10
11
12
13
>
Last
»
Showing results 251 to 275 of 500
Search took
0.02
seconds; generated 114 minute(s) ago.
Search:
Posts Made By:
Foodstamp
Forum:
Scenarios, Maps and Mods
August 5th, 2010, 11:08 PM
Replies:
73
Mod:
Rohan! version 1.02 (New Content, few bug fixes)
Views:
21,630
Posted By
Foodstamp
Re: Rohan! version 1.02 (New Content, few bug fixes)
Really good ideas, ty for taking the time to post. Fantasma, I like your take on Rohan better than mine :).
Forum:
Dominions 3: The Awakening
August 4th, 2010, 10:22 PM
Replies:
292
what about the future?
Views:
79,588
Posted By
Foodstamp
Re: what about the future?
Somebody got homesick.
Forum:
Scenarios, Maps and Mods
August 2nd, 2010, 08:47 PM
Replies:
6
Using the Elemental Map Editor to generate maps for Dominions
Views:
3,859
Posted By
Foodstamp
Re: Using the Elemental Map Editor to generate maps for Dominions
Oh yeah, you still need to add the pixels and borders (if desired) :).
Forum:
Scenarios, Maps and Mods
August 1st, 2010, 01:16 PM
Replies:
6
Using the Elemental Map Editor to generate maps for Dominions
Views:
3,859
Posted By
Foodstamp
Re: Using the Elemental Map Editor to generate maps for Dominions
I'll try to answer point by point.
Yes, I seriously did try, or why would I have posted the screenshots?
It takes about 30 seconds to generate one using the largest map size , multiple...
Forum:
Scenarios, Maps and Mods
July 31st, 2010, 11:05 PM
Replies:
6
Using the Elemental Map Editor to generate maps for Dominions
Views:
3,859
Posted By
Foodstamp
Using the Elemental Map Editor to generate maps for Dominions
One of the cool things about Elemental is the way maps are handled. As you zoom out, the map starts to look like a cloth RPG style map. I've attached a couple of maps to give you an idea of what it...
Forum:
Scenarios, Maps and Mods
July 31st, 2010, 12:02 AM
Replies:
3
Aerus Cohort (Centaur Nation "Playable")
Views:
2,983
Posted By
Foodstamp
Re: Aerus Cohort (Centaur Nation "Playable")
Sage advice ;)
Forum:
Scenarios, Maps and Mods
July 29th, 2010, 09:55 PM
Replies:
3
Aerus Cohort (Centaur Nation "Playable")
Views:
2,983
Posted By
Foodstamp
Re: Aerus Cohort (Centaur Nation "Playable")
Any comments on this mod? :)
Forum:
Dominions 3: The Awakening
July 29th, 2010, 09:45 PM
Replies:
292
what about the future?
Views:
79,588
Posted By
Foodstamp
Re: what about the future?
My guess is a Dominions RPG.
Forum:
Dominions 3: The Awakening
July 28th, 2010, 10:02 PM
Replies:
163
OT: Starcraft II and Elemental
Views:
41,951
Posted By
Foodstamp
Re: OT: Starcraft II and Elemental
Elemental is not living up to any of the hype. The modding beta starts tomorrow. Hopefully it will offer something, but they have already toned it down as well making it xml driven instead of python.
Forum:
Scenarios, Maps and Mods
July 26th, 2010, 09:26 PM
Replies:
73
Mod:
Rohan! version 1.02 (New Content, few bug fixes)
Views:
21,630
Posted By
Foodstamp
Re: Rohan! version 1.02 (New Content, few bug fixes)
Nikelaos,
TY for the ideas! Any further work I do to this mod will be adding a spell or two and a couple of more heroes.
Forum:
Dominions 3: The Awakening
July 26th, 2010, 09:24 PM
Replies:
73
Wh... wha.... what happened to the community?? :'(
Views:
17,769
Posted By
Foodstamp
Re: Wh... wha.... what happened to the community?? :'(
Interesting that you assumed I was talking about Sombre.
Forum:
Dominions 3: The Awakening
July 26th, 2010, 08:08 PM
Replies:
73
Wh... wha.... what happened to the community?? :'(
Views:
17,769
Posted By
Foodstamp
Re: Wh... wha.... what happened to the community?? :'(
You must be talking about some other Zen Gandalf. :confused:
The Zen I remember was an royal as*hole and a narcissist jerk with an ego the size of a building. I think Dominions forum is much...
Forum:
Dominions 3: The Awakening
July 25th, 2010, 02:38 PM
Replies:
13
Info:
new items in the Dom3 progress page
Views:
4,635
Posted By
Foodstamp
Re: new items in the Dom3 progress page
Actually I'm pretty happy with the new changes! Those nametype and spell number limits are HUGE for modders, and the rest have already been known about for a while. Thank you illwinter![/QUOTE]
...
Forum:
Dominions 3: The Awakening
July 24th, 2010, 01:12 PM
Replies:
13
Info:
new items in the Dom3 progress page
Views:
4,635
Posted By
Foodstamp
Re: new items in the Dom3 progress page
Yay! More modding love.
Forum:
Dominions 3: The Awakening
July 18th, 2010, 11:31 PM
Replies:
25
tide turning items
Views:
5,821
Posted By
Foodstamp
Re: tide turning items
We owe so much to the moon!
Forum:
Dominions 3: The Awakening
July 18th, 2010, 11:14 PM
Replies:
292
what about the future?
Views:
79,588
Posted By
Foodstamp
Re: what about the future?
I've already got some plans for Elemental. I am not looking to do a total conversion, just translate all the nations over as factions (Graphics permitting), and add some of the spells and magic items...
Forum:
Dominions 3: The Awakening
July 17th, 2010, 01:15 PM
Replies:
73
Wh... wha.... what happened to the community?? :'(
Views:
17,769
Posted By
Foodstamp
Re: Wh... wha.... what happened to the community?? :'(
This is a horrible travesty. I hope you all recover!
Forum:
Dominions 3: The Awakening
July 14th, 2010, 09:10 PM
Replies:
73
Wh... wha.... what happened to the community?? :'(
Views:
17,769
Posted By
Foodstamp
Re: Wh... wha.... what happened to the community?? :'(
Quoted for truth and to emphasize this point.[/QUOTE]
So much irony :D
Forum:
Scenarios, Maps and Mods
July 11th, 2010, 03:38 PM
Replies:
6
Summoning questions.
Views:
2,225
Posted By
Foodstamp
Re: Summoning questions.
Oh I didn't know stealthy troops triggered an attack as well. That is good to know.
I've tried #domsummon(X) before, only the ones listed in the manual work.
You may already be aware of this,...
Forum:
Scenarios, Maps and Mods
July 11th, 2010, 02:48 PM
Replies:
6
Summoning questions.
Views:
2,225
Posted By
Foodstamp
Re: Summoning questions.
1. You can do this by using #copyspell to copy one of the spells that already do this (Such as Tartarian Gate). Then you have to overwrite the monster slots that the spell calls to. It's not elegant,...
Forum:
Dominions 3: The Awakening
July 10th, 2010, 01:34 PM
Replies:
14
EA Game: Where are the Gnomes?
Views:
3,579
Posted By
Foodstamp
Re: EA Game: Where are the Gnomes?
There are gnomes! There is a magic site that allows you to recruit them. Here is what they look like:
http://dom3.servegame.com/wiki/Gnome
Forum:
Dominions 3: The Awakening
July 10th, 2010, 12:00 AM
Replies:
73
Wh... wha.... what happened to the community?? :'(
Views:
17,769
Posted By
Foodstamp
Re: Wh... wha.... what happened to the community?? :'(
So much drama. They type things over there, we type things over here, some people type things over there and over here. Sometimes people take a break from that and play a few turns of Dominions.
...
Forum:
Scenarios, Maps and Mods
July 9th, 2010, 09:23 PM
Replies:
73
Mod:
Rohan! version 1.02 (New Content, few bug fixes)
Views:
21,630
Posted By
Foodstamp
Re: Rohan! version 1.02 (New Content, few bug fixes)
Good deal :). Let me know how the game pans out. I've been real busy lately but I will try to check in here to see your progress!
Forum:
Scenarios, Maps and Mods
May 31st, 2010, 07:18 PM
Replies:
8
better independents mod
Views:
2,436
Posted By
Foodstamp
Re: better independents mod
If you eliminate those lines, the warden and lord warden will be capital only and only one instance of each will be listed in the recruitment screen. Is that what you were going for, or did you want...
Forum:
Scenarios, Maps and Mods
May 31st, 2010, 12:39 PM
Replies:
8
better independents mod
Views:
2,436
Posted By
Foodstamp
Re: better independents mod
The term "warden" is not needed, a better search would have been "selectmonster 65" and "selectmonster 1648". The default magic site for MA Man assigns the warden and the lord warden to the capital,...
Showing results 251 to 275 of 500
Page 11 of 20
«
First
<
9
10
11
12
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
05:03 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.