The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 20 of 20
«
First
<
10
18
19
20
Showing results 476 to 500 of 500
Search took
0.02
seconds; generated 80 minute(s) ago.
Search:
Posts Made By:
Arkcon
Forum:
Space Empires: IV & V
June 10th, 2004, 03:39 PM
Replies:
79
TDM-ModPack 3.40 Beta
Views:
10,150
Posted By
Arkcon
Re: TDM-ModPack 3.40 Beta
Solops:
This link works fine:
{clicky} (http://home.t-Online.de/home/320045362204-0001/tdmmodpackgold/tdmstartgold.htm)
[EDIT]
Oops, sorry guys, page loads, link is dead. Didn't really check...
Forum:
Space Empires: IV & V
June 10th, 2004, 01:45 AM
Replies:
12
Can ruins worlds be remote mined?
Views:
2,327
Posted By
Arkcon
Re: Can ruins worlds be remote mined?
<font size="2" face="sans-serif, arial, verdana">Right above (or below) the maintenance values, it lists the resources mined each turn. This is on the main display for the vehicle (the one that shows...
Forum:
Space Empires: IV & V
June 9th, 2004, 07:49 PM
Replies:
10
Immunity to Allegiance Subverters?
Views:
2,386
Posted By
Arkcon
Re: Immunity to Allegiance Subverters?
The master computer gives alliegence subverter immunity. You can even put the ability into the hull like SJ did for the battlemoon, and still require the hull to have command and control.
Forum:
Space Empires: IV & V
June 9th, 2004, 05:08 AM
Replies:
12
Can ruins worlds be remote mined?
Views:
2,327
Posted By
Arkcon
Re: Can ruins worlds be remote mined?
I just tried it, I deployed a satelite with a mineral miner in 2 sectors, each with planet and moon, one planet had ruins. The Empire Status screen reported exactly the amount of remote mining...
Forum:
Space Empires: IV & V
June 8th, 2004, 01:45 AM
Replies:
16
Zero Zero Zero
Views:
3,903
Posted By
Arkcon
Re: Zero Zero Zero
Plagues, either event or bomb caused, definitely always reverts the planet to uncolonized when all population is dead. You get a message to the effect that "Population of planet has expired from the...
Forum:
Space Empires: IV & V
June 5th, 2004, 02:04 AM
Replies:
24
Retrofit Q
Views:
4,713
Posted By
Arkcon
Re: Retrofit Q
Yeah, I should have realized what the problem was, the master computer is much more expensive than the other command and control components. I've often had the "I just met the psy-race" retrofits...
Forum:
Space Empires: IV & V
June 4th, 2004, 08:10 PM
Replies:
4
Warppoints
Views:
1,875
Posted By
Arkcon
Re: Warppoints
No you can't. If the system on either one side or the other of the warp point has a system shield, then warp point openers/closer fail on that warp point.
Now if there's an empty system between...
Forum:
Space Empires: IV & V
June 4th, 2004, 04:00 AM
Replies:
24
Retrofit Q
Views:
4,713
Posted By
Arkcon
Re: Retrofit Q
Also Jim, I don't see the problem in your example. Here's what I think I'd see. You have a ship design with b+ls+cq. You add an mc. The design window complains that the design is too big for the...
Forum:
Space Empires: IV & V
June 3rd, 2004, 12:59 PM
Replies:
9
Cant see graphics since updating to latest
Views:
2,273
Posted By
Arkcon
Re: Cant see graphics since updating to latest
This has happened to me in rare instances, just not after an new install. Under the heading of "stupid suggestions you probably thought of, but I have to ask for completeness"(TM), did you try...
Forum:
Space Empires: IV & V
June 3rd, 2004, 01:03 AM
Replies:
59
You Might Be A Red Neck Emperor If:
Views:
8,817
Posted By
Arkcon
Re: You Might Be A Red Neck Emperor If:
21. Your current Galactic Interface System sits on top of your older, non-functioning T.V.
(OK, its not THAT funny, but we really did this when I was a kid... it just seemed logical)
[ June...
Forum:
Space Empires: IV & V
June 1st, 2004, 04:12 PM
Replies:
9
Unit cap
Views:
3,264
Posted By
Arkcon
Re: Unit cap
The max units is a setting at the begining of the game, but that refers to units in space. The units you can have in cargo is only limited by cargo capacity.
Forum:
Space Empires: IV & V
May 31st, 2004, 06:49 PM
Replies:
1
This Forum
Views:
1,811
Posted By
Arkcon
Re: This Forum
We're all glad to help. Every person we help out makes to pool of PBW players that much thicker and richer. Say, have you been here lately, {Wiki} (http://invirtuo.cc/phpwiki/index.php/HomePage)...
Forum:
Space Empires: IV & V
May 31st, 2004, 05:12 AM
Replies:
10
AAAH! HELP
Views:
3,619
Posted By
Arkcon
Re: AAAH! HELP
Ah yes, Fyron's Quadrant Mod Deluxe uses images from the Image Mod Pack, located {here} (http://imagemodserver.mine.nu/other/MM/SE4/imagemod/)
Now Fyron's mod can (probably should) go in it's...
Forum:
Space Empires: IV & V
May 30th, 2004, 02:39 PM
Replies:
10
AAAH! HELP
Views:
3,619
Posted By
Arkcon
Re: AAAH! HELP
2) b) Set Service Port Range 6716 to 6720, to forward 'Both' protocols (udp and tcp) to the INTERNAL IP
Gotta be honest, I prefer Play By Web, but a quick check of ports SE4 tries to open...
Forum:
Space Empires: IV & V
May 29th, 2004, 09:25 PM
Replies:
38
Gandalf Parker and the SEIV Forum
Views:
6,186
Posted By
Arkcon
Re: Gandalf Parker and the SEIV Forum
<font size="2" face="sans-serif, arial, verdana">So you're saying I shouldn't expect a check anytime soon. http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
May 29th, 2004, 08:03 PM
Replies:
38
Gandalf Parker and the SEIV Forum
Views:
6,186
Posted By
Arkcon
Re: Gandalf Parker and the SEIV Forum
Ok. I can relate to the dilemma Shrapnel Games is having. I used to browse the OS/2 Warp forums on an old forgotten Online service called Delphi. It was a good place to find small programs, and...
Forum:
Space Empires: IV & V
May 29th, 2004, 02:42 PM
Replies:
38
Gandalf Parker and the SEIV Forum
Views:
6,186
Posted By
Arkcon
Re: Gandalf Parker and the SEIV Forum
<font size="2" face="sans-serif, arial, verdana">Seems fair. Will do. Would be nice if, in addition to some question threads, some old fasioned announcement threads made it to the top. And maybe...
Forum:
Space Empires: IV & V
May 29th, 2004, 05:14 AM
Replies:
38
Gandalf Parker and the SEIV Forum
Views:
6,186
Posted By
Arkcon
Re: Gandalf Parker and the SEIV Forum
Gandalf, if you poke around, you'll see we're never hostile to people who are new to the game, or have a new found interest in mods, or in modding themselves. There's never a shortage of help for...
Forum:
Space Empires: IV & V
May 28th, 2004, 10:46 PM
Replies:
26
OT: Anyone heard of this file?
Views:
5,566
Posted By
Arkcon
Re: OT: Anyone heard of this file?
Well now, this is funny ... siae3123.exe is no longer unknown to Google. Not only that, but our forum is now a source of expertise. Hello out there, people of Earth. We come in peace.
In all...
Forum:
Space Empires: IV & V
May 27th, 2004, 04:24 PM
Replies:
16
OT- unwanted ads.
Views:
3,249
Posted By
Arkcon
Re: OT- unwanted ads.
Augh! Gamespy. Eek. *Crosses all fingers and thumbs, spits to chase evil spirits*
Now I understand your problem. When I gotta got there, its always scary for me. Fun to watch all the web...
Forum:
Space Empires: IV & V
May 26th, 2004, 04:55 PM
Replies:
18
Survival Instincts?
Views:
3,062
Posted By
Arkcon
Re: Survival Instincts?
That's the whole point. The constant annoyance makes it hopeless for a predator to hunt, sleep or raise it's own offspring there. Mobing a predator is common, and everyone gets into the act.
...
Forum:
Space Empires: IV & V
May 26th, 2004, 04:14 PM
Replies:
18
Survival Instincts?
Views:
3,062
Posted By
Arkcon
Re: Survival Instincts?
Do you wear glasses SJ? If you do, remember, other animals don't.
To a species like us, with technology and a society to care for us in the event of a major accident, the bird's attack is...
Forum:
Space Empires: IV & V
May 26th, 2004, 02:27 PM
Replies:
16
OT- unwanted ads.
Views:
3,249
Posted By
Arkcon
Re: OT- unwanted ads.
<font size="2" face="sans-serif, arial, verdana">Hmmm... I haven't seen those. I do have Quicktime and I can't remove Windows Media Player, but I told Mozilla not to run those programs, so ...
...
Forum:
Space Empires: IV & V
May 26th, 2004, 03:23 AM
Replies:
16
OT- unwanted ads.
Views:
3,249
Posted By
Arkcon
Re: OT- unwanted ads.
If you want to use the Proxomitron, but find all the options daunting, try this: {clicky} (http://www.jd5000.net/proxo/). Its a set of filters written for Proxomitron. I liked tinkering with...
Forum:
Space Empires: IV & V
May 25th, 2004, 02:05 PM
Replies:
16
OT- unwanted ads.
Views:
3,249
Posted By
Arkcon
Re: OT- unwanted ads.
I'm not positive, but the video ads may be Flash ads. My solution? I have never downloaded the Shockwave plugin. Yeah, that's a little severe, I know. I miss out on a game here and there, but it's...
Showing results 476 to 500 of 500
Page 20 of 20
«
First
<
10
18
19
20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:30 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.