.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 51 to 75 of 109
Search took 0.00 seconds; generated 45 minute(s) ago.
Search: Posts Made By: Coal
Forum: Space Empires: IV & V May 8th, 2001, 03:29 PM
Replies: 12
Views: 3,215
Posted By Coal
Off Topic: Favorite songs/movies/shows

After seeing the age, books and games list, i thought i'd put this here. Why? Because i'm bored right now.
List the songs or music Groups, movies and tv shows that you injoy most often. No limits...
Forum: Space Empires: IV & V May 8th, 2001, 03:16 PM
Replies: 12
Views: 3,487
Posted By Coal
Re: Edicts, polices and projects

Another idea for the list:

Bounty Hunters- Send out bounty hunters or put a price on enemy spys. Like a much improved counter-intel. Would cost some resources (for payments), but if sucsesful,...
Forum: Space Empires: IV & V May 8th, 2001, 01:12 AM
Replies: 18
Views: 3,890
Posted By Coal
Re: Planet/ship capture bonus.

There, I changed it nerfman. Happy?

------------------
Opinions? I don't need no stinking opinions!
Forum: Space Empires: IV & V May 6th, 2001, 06:46 PM
Replies: 12
Views: 3,487
Posted By Coal
Edicts, polices and projects

I think someone already posted about edicts awhile back, and I just wanted to bring up the subject again. The idea is to have something that would not be a facility or ship, but a thing that would...
Forum: Space Empires: IV & V May 5th, 2001, 03:40 PM
Replies: 18
Views: 3,890
Posted By Coal
Re: Planet/ship capture bonus.

Ok, can I just ask that this post go back to the original purpose. I don't want to decrease anyones desire for history, but I just want to put this back on track. I really want too get peoples...
Forum: Space Empires: IV & V May 5th, 2001, 01:13 AM
Replies: 18
Views: 3,890
Posted By Coal
Re: Planet/ship capture bonus.

Jimbob, I think your right about the Czechs and the enigma. I watched a show sunday, i think that talked about the enigmas. I think they said it was hand delevered to British intel, but can't...
Forum: Space Empires: IV & V May 4th, 2001, 10:48 PM
Replies: 18
Views: 3,890
Posted By Coal
Re: Planet/ship capture bonus.

Like I said, this isn't a history lesson post. The u-505 was the first example that can to mind, and I said nothing about it being the first. And I usually read and watch things that deal more with...
Forum: Space Empires: IV & V May 4th, 2001, 10:11 PM
Replies: 18
Views: 3,890
Posted By Coal
Re: Planet/ship capture bonus.

"ahem"...This isn't a history post, bud, but it was the US that captured the U-505. It was done by the USS Guadalcanal (I think thats the name), an escort carrier. I watch the history channal alot.
...
Forum: Space Empires: IV & V May 4th, 2001, 10:03 PM
Replies: 18
Views: 3,890
Posted By Coal
Planet/ship capture bonus.

Here's a question. What happens in real-life when you capture an enemy ship or base. One of the most important things is the recovery of inteligence information, like maps, troops movements,...
Forum: Space Empires: IV & V May 3rd, 2001, 04:53 PM
Replies: 15
Views: 4,615
Posted By Coal
Re: Newbie building sphere/ringworld question

You use construction ships to build bases equiped with the material and components in the same sector as the star. You should build lots of contruction ships because it takes a long time to build the...
Forum: Space Empires: IV & V May 2nd, 2001, 03:20 PM
Replies: 23
Views: 5,306
Posted By Coal
Re: docking escorts

I read something about that. Using small, low-gravity, no-atmosphere moons and asteroids for starship bases. That would be usefull in SEIV. You could build a secret base in the asderoids of the...
Forum: Space Empires: IV & V May 2nd, 2001, 02:48 PM
Replies: 23
Views: 5,306
Posted By Coal
Re: docking escorts

Planetary dock? That sounds neat. One thing that could do along with hide a ship is reduce its maintence costs, since its engines and systems wouldn't be running all the time.

------------------...
Forum: Space Empires: IV & V May 1st, 2001, 02:57 PM
Replies: 23
Views: 5,306
Posted By Coal
Re: docking escorts

Sounds like the gunboats from In Death Ground. It would be an interesting addition. Mabye give them a speacial one shot super-missile that does ultra massive damage. To keep them from looking like...
Forum: Space Empires: IV & V April 30th, 2001, 01:12 AM
Replies: 2
Views: 901
Posted By Coal
Any shipset rules?

I'm working on a ship set that uses the pics from the Star Fleet Museum website mentioned in an earlier post. I just want to know if there are any rules that I should follow before I finish and post...
Forum: Space Empires: IV & V April 28th, 2001, 02:13 AM
Replies: 9
Views: 2,778
Posted By Coal
Re: Learning the Rhythm

Use at least 2 fleets. That way, one fleet can stay on-duty for defense, while the other can move to a shipyard for refiting.
When upgrading ships, don't refit your ships each time you research new...
Forum: Space Empires: IV & V April 28th, 2001, 12:43 AM
Replies: 6
Views: 1,925
Posted By Coal
Re: Taera\'s Website

Yeah, it dosn't work.

------------------
Rules? What Rules?
Forum: Space Empires: IV & V April 28th, 2001, 12:06 AM
Replies: 40
Views: 6,789
Posted By Coal
Re: And now for something Totally off topic :)

I've been reading sci-fi books since late elementary/early middle school. THe ones I can remember are:

A.C. Clarkes Rama and 2001 series; Weber and White's three Starfire based books; most of the...
Forum: Space Empires: IV & V April 27th, 2001, 09:03 PM
Replies: 4
Views: 1,397
Posted By Coal
New neutral races?

Does anyone know of a site where you can get additional neurtal race styles? I'm getting tired of looking at the ones that came with the game.

------------------
Rules? What Rules?
Forum: Space Empires: IV & V April 27th, 2001, 03:44 AM
Replies: 96
Views: 13,698
Posted By Coal
Re: Game Stories

As has been said, great stories guys. They're almos on the same level as some of the sci-fi novels I've read. Very good work.

------------------
Rules? What Rules?

[This message has been...
Forum: Space Empires: IV & V April 26th, 2001, 06:54 PM
Replies: 15
Views: 3,747
Posted By Coal
Re: Question for those who were/are in the armed services...

Just to correct Nerfman, the USNs first carrier was the Langley. Then the Lex and Toga were made from battlecruisers. The Ranger was a purpose built carrier, not converted. I think the only US...
Forum: Space Empires: IV & V April 26th, 2001, 04:09 PM
Replies: 15
Views: 3,626
Posted By Coal
Re: Sick new facility idea

That would be cool. But it might be smarter to have it activated the same way you activate the resource converter.

------------------
Rules? What Rules?
Forum: Space Empires: IV & V April 26th, 2001, 03:50 PM
Replies: 15
Views: 3,747
Posted By Coal
Re: Question for those who were/are in the armed services...

I am currently writing a sci-fi novel, and awhile back I took a little time to figure out the organization for a Space Marine Corps in the far off future. I looked all over the place trying to find...
Forum: Space Empires: IV & V April 26th, 2001, 01:09 AM
Replies: 2
Views: 1,439
Posted By Coal
Re: If you\'re the Last one to post ...

It just means no one else wants to add to the topic. Or the topic has moved to another area.

Or people think your insane and don't want to encourage you to keep posting.

------------------...
Forum: Space Empires: IV & V April 24th, 2001, 11:27 PM
Replies: 18
Views: 3,945
Posted By Coal
Re: Twisted sense of Humour

Wow! A whole forum on farts. Ain't the web great.

------------------
Rules? What Rules?
Forum: Space Empires: IV & V April 22nd, 2001, 09:01 PM
Replies: 70
Views: 8,932
Posted By Coal
Re: Strategic Help required!

The only advise I can give is build a ship with a gavatational condensor and seal off your empire from everyone else. After you build up you empire and spacy, you can open new points deep into the...
Showing results 51 to 75 of 109

 
Forum Jump

All times are GMT -4. The time now is 06:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.