The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 6 of 20
«
First
<
4
5
6
7
8
16
>
Last
»
Showing results 126 to 150 of 500
Search took
0.01
seconds; generated 61 minute(s) ago.
Search:
Posts Made By:
narwan
Forum:
Campaigns, Scenarios & Maps
August 30th, 2007, 04:56 PM
Replies:
29
TOTAL WAR 1985
Views:
11,934
Posted By
narwan
Re: TOTAL WAR 1985
I was thinking more off the breakthrough on the north german plain which was mainly defended by the dutch while we all know the red hordes wouldn't stand a chance against out long-haired samsoms....
Forum:
Campaigns, Scenarios & Maps
August 24th, 2007, 09:47 AM
Replies:
29
TOTAL WAR 1985
Views:
11,934
Posted By
narwan
Re: TOTAL WAR 1985
Hmm, wasn't Hackett the guy who made the dutch look bad in the fight! http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
TO&Es
August 16th, 2007, 07:36 PM
Replies:
8
Italian tankettes
Views:
2,469
Posted By
narwan
Re: Italian tankettes
Thanks for your OPINIONS Chuck. They will undoubtedly be considered with the appreciation they deserve.
Forum:
TO&Es
August 10th, 2007, 05:56 PM
Replies:
11
Russian OOB -
Views:
2,846
Posted By
narwan
Re: Russian OOB -
You are correct. It does matter for indirect fire density. My bad, I thought that was dependent of actual ROF too, not just theoretical ROF.
So there is 1 factor where theoretical ROF is a...
Forum:
TO&Es
August 10th, 2007, 01:00 PM
Replies:
11
Russian OOB -
Views:
2,846
Posted By
narwan
Re: Russian OOB -
From actual testing:
at experience 120 the GAZ-3937's with ROF 9 all have an actual in game ROF of 5.
at experience 120 the Nona and Vena SP-mortars with ROF 5 all have an actual in game ROF of...
Forum:
TO&Es
August 10th, 2007, 12:48 PM
Replies:
11
Russian OOB -
Views:
2,846
Posted By
narwan
Re: Russian OOB -
No it isn't. Just try it. I just set up a test game for 2005. I bought some 120mm SP mortars GAZ-3937(listed ROF 9), 2S3S Nona SVK's(ROF 5), 2S31 Vena's (ROF 5), 2S9 Nona S (ROF 5).
Every single...
Forum:
TO&Es
August 10th, 2007, 12:33 PM
Replies:
8
Italian tankettes
Views:
2,469
Posted By
narwan
Re: Italian tankettes
As you are likely to know most of the tankette conversions you mention here were field modifications done by the units deploying them. This was done to add some firepower and/or AT capability to the...
Forum:
TO&Es
August 7th, 2007, 01:16 PM
Replies:
11
Russian OOB -
Views:
2,846
Posted By
narwan
Re: Russian OOB -
ROF in the unit stats screen is a bit of a deceptive stat as it has little direct effect on the actual ROF of units in the game. Experience of the unit has a lot more effect. Just try it out by...
Forum:
TO&Es
July 2nd, 2007, 11:49 AM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: Japanese
Light infantry has nothing to do with the amount of 'weight' a trooper carries into battle but refers to the TO&E and the organisation of the larger formation. Light formations have fewer heavy...
Forum:
TO&Es
June 22nd, 2007, 12:45 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Ahh, I didn't realise that. Learned something new today about the game, and not for the first time! http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
WinSPWW2
June 12th, 2007, 11:46 PM
Replies:
3
Path has chaged-problem
Views:
1,714
Posted By
narwan
Re: Path has chaged-problem
Secure PBEM games need EXACTLY the same pathway (on the same computer) for their duration. So you'll have to put the game in exactly the same path as it was previously. If I understood your comments...
Forum:
TO&Es
June 11th, 2007, 12:22 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
As far as I know they fight to the last man (no dispersing of the last few men of a squad) and they don't surrender either. From a quick check of the design history this dates back to spww2v2.
...
Forum:
TO&Es
June 10th, 2007, 08:55 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Good question. I'm not sure. The japanese were very different from other soldiers. They did tend to go on where others did not. Even though SS troops were often shot when captured, that statement...
Forum:
TO&Es
June 7th, 2007, 11:20 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
The 9th was originally part of the kampfgruppe but when they went to Finland the 9th was detached. The rest formed the division, perhaps the 5th was added then to fill out the division with a 3rd...
Forum:
TO&Es
June 7th, 2007, 12:48 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Since I'm at it anyway I'll keep going 'till I've got it figured out! http://forum.shrapnelgames.com/images/smilies/wink.gif
The 1 SS Brigade was indeed raised from Totenkopf Verbande. You are...
Forum:
TO&Es
June 7th, 2007, 12:11 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Figured out what the SS kampfgruppe Nord is all about. That is in fact the 6 SS gebirgsjager division Nord. From what I've found they were a kampfgruppe for a short while before attaining full...
Forum:
TO&Es
June 6th, 2007, 03:56 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Well Chuck, I think you're forgetting two things here. First that most SS divisions raised in the war started out as smaller formations, usually either legions, regiments or brigades before being...
Forum:
WinSPWW2
June 6th, 2007, 03:27 PM
Replies:
3
Couple of PBEM questions
Views:
2,058
Posted By
narwan
Re: Couple of PBEM questions
www.theblitz.org (http://www.theblitz.org) will give you a good selection of opponents and is a pretty friendly club.
www.gamesquad.com/forums/steel-panthers/...
Forum:
TO&Es
June 3rd, 2007, 01:25 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Here's a list of all formed Waffen SS 'divisions':
1.SS-Panzer-Division - "Leibstandarte-SS Adolf Hitler"
2.SS-Panzer-Division - "Das Reich" (also "Verfügungstruppe", "Deutschland", "Reich") ...
Forum:
TO&Es
June 3rd, 2007, 12:22 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
In some families int the Elzas and Lorraine one generation fought with the french army in 1870-71, the next with the germans in 1914, the next to that with the french in 1940 and then their sons...
Forum:
TO&Es
June 3rd, 2007, 12:19 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
The SS was a murky organisation at all times with many different levels and suborganisations. All the above don't even go into the different levels and taks of the Allgemeine SS. But still, the...
Forum:
TO&Es
June 2nd, 2007, 12:13 PM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
On the SS surrendering, don't forget that while the SS initially recruited only volunteers and even then only the best of those, not only did these standards drop during the war, at a certain point...
Forum:
TO&Es
June 2nd, 2007, 11:38 AM
Replies:
66
German ranks
Views:
16,927
Posted By
narwan
Re: German ranks
Unfortunately that's not exactly true about the origins of the SS, although many of the more basic books do mention it like that. It's simpler than the truth and serves to give a SS an even more...
Forum:
TO&Es
May 13th, 2007, 01:31 PM
Replies:
43
German Motorcycles and their Units
Views:
12,969
Posted By
narwan
Re: German Motorcycles and their Units
Hi Bob, if you haven't done so already you may want to checkout the Italian OB. They have both the full size MC squads for combat operations and small (I think 2 man) recon MC units. These are size 0...
Forum:
TO&Es
May 13th, 2007, 01:26 PM
Replies:
25
Realism vs "Winning"
Views:
7,925
Posted By
narwan
Re: Realism vs \"Winning\"
I mostly play PBEM games. My most played sides are the Italians and the Japanese (in that order). So I guess no uberweapons for me! http://forum.shrapnelgames.com/images/smilies/wink.gif
I also...
Showing results 126 to 150 of 500
Page 6 of 20
«
First
<
4
5
6
7
8
16
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
06:58 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.