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				October 8th, 2006, 01:49 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Tactic AI seems improved
	
			 
             
			
		
		
		
		Just observed interesting behaviour. Armies engage in melee. My mage can cast flying shard, fire files and priest spells. He starts casting mildly useful priest spells, continues with fanaticism and other priest spells. The enemy group breaks and flees separating from the melee. The mage immediately casts fire flies on fleeing squad.  
 
Looks like pretty sensible behaviour to me! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 8th, 2006, 02:08 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Tactic AI seems improved
			 
             
			
		
		
		
		
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				alexti said: 
Just observed interesting behaviour. Armies engage in melee. My mage can cast flying shard, fire files and priest spells. He starts casting mildly useful priest spells, continues with fanaticism and other priest spells. The enemy group breaks and flees separating from the melee. The mage immediately casts fire flies on fleeing squad.  
 
Looks like pretty sensible behaviour to me!  
			
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 aye the Ai seems much better about Spell casting..
 
Friendly fire in dom2 was usually my biggist killer.. Not this time  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 8th, 2006, 02:13 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Tactic AI seems improved
			 
             
			
		
		
		
		I have been noticing this as well.    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 8th, 2006, 02:54 AM
			
			
			
		  
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				Re: Tactic AI seems improved
			 
             
			
		
		
		
		Hm, i guess my mage just didn't like troglodytes then. 
Or does the Demo have limited AI as well? 
(dammit, i want my copy NOW!) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 8th, 2006, 03:23 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Tactic AI seems improved
			 
             
			
		
		
		
		lol 
I still see the occasional stray wave of blades sweeping across my front line from friendly mages, but not as often as I used to.  Seems to happen mostly when the enemy and my front line have joined in battle and there are no other suitable large groupings of enemies nearby.  Also, tramplers tend to disperse and mingle with these groups making it more likely that they will get nailed. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 8th, 2006, 03:37 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Tactic AI seems improved
			 
             
			
		
		
		
		Just wait until you see the AI sending the first cavalry group scripted to Attack Rear annihilate your mages. AI has been improved in many ways. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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