.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 1st, 2008, 04:52 AM

iceboy iceboy is offline
Corporal
 
Join Date: Mar 2004
Posts: 153
Thanks: 0
Thanked 3 Times in 3 Posts
iceboy is on a distinguished road
Default Death Match Competition

So what happens to the champions trident if the winner who gets it has no arms???
Reply With Quote
  #2  
Old June 1st, 2008, 05:12 AM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Death Match Competition

He gets the XP, but not the trident.

That's actually a good thing, since then he won't be called again for the next death match.
Reply With Quote
  #3  
Old June 1st, 2008, 04:34 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Death Match Competition

Aaaaand, won't be stuck with that ghetto *cursed* trident.
Reply With Quote
  #4  
Old June 1st, 2008, 11:46 PM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Death Match Competition

I sent a blind, feeble-minded mage to the tournament in Fallacy, to get him killed. He was the only guy that showed up though, so they just gave him the trident.

It's sad. He keeps poking himself with it because he can't tell which end is the pointy one.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #5  
Old June 1st, 2008, 11:54 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Death Match Competition

"Why is the cork on the fork?"

"Pguh."
Reply With Quote
  #6  
Old June 2nd, 2008, 12:32 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Death Match Competition

Quote:
Lingchih said:
I sent a blind, feeble-minded mage to the tournament in Fallacy, to get him killed. He was the only guy that showed up though, so they just gave him the trident.

A perfect example why the arena death match needs to be improved. The prize should be something of value which increases based on the current game turn, possibly even a combination of stuff.
Gems, Gold and Experience based on the current game turn. Requests for improvements on the arena death match have existed since at least DOM_2... I guess it's too difficult to improve the programming and make the death match worthwhile.
__________________
There can be only one.
Reply With Quote
The Following User Says Thank You to NTJedi For This Useful Post:
  #7  
Old June 2nd, 2008, 07:47 AM
Twan's Avatar

Twan Twan is offline
Captain
 
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
Twan is on a distinguished road
Default Re: Death Match Competition

I've made a little mod to make the reward really good.

Giving the trident the killing light power of the sword of living colors should make it sufficiently interesting to see all nations risk a real champion in the match.

It's also a way to balance the powerful reward if the death match happen too early in the game, because the champion himself need high MR to avoid the dammage, he would probably be killed by the light if he tries to use it before his nation can forge MR gear.

The problem is to have MP hosts use it. I think little mods aren't popular (out of urgent fixes) because it forces player to download one more mod for just a little change.

This kind of modification should be included in Worthy Heroes or CBM to start to be regularly used.
Reply With Quote
  #8  
Old June 2nd, 2008, 05:30 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Death Match Competition

It would be interesting if the victor of death matches won victory points, each turn, until deposed.

Chris
Reply With Quote
  #9  
Old June 2nd, 2008, 06:11 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Death Match Competition

Now there's an interesting victory condition.

The first nation to win 3 death matches wins the game.
Reply With Quote
  #10  
Old June 2nd, 2008, 06:16 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Death Match Competition

ehm that is not interesting or in any way balancable.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.