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				September 2nd, 2006, 08:40 PM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		
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				ioticus said: 
Are arena matches worthwhile now?  What is the prize?  Does the AI still send its pretenders foolishly into battle?  
			
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 Hopefully the AI wont send his pretenders to the Arena in Doms 3...or if it is sending them to fight there, this can be easily "fixed" in a Doms 3. patch, so that the AI wont use pretenders in the Arena.... I mean it looks like an easy programming job to ban the AI pretenders from the Arena battles.     
		
	
		
		
		
		
		
		
			
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				September 2nd, 2006, 09:19 PM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		I'm not sure how much of the eagle king's magic is random picks... but this is early era (which is magic-heavy) and he is one of the elite, so that's why his magic is so high. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 2nd, 2006, 09:21 PM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		Turn 35
All peoples praise your god! Finally after almost three years of terrible struggle I am free to take my people to victory! Now the earth will shake and the peoples tremble, for I, Ghanivallika, have come. 
 
sure I have blue skin - what of it? 
   
My first act will be to summon a Kinnara - a ritual none of my mages were able to perform. Then we must plan for war. Asamati is already on his way back, and the Yakshini I recruited last turn has the skill to summon more like herself. I will start to build an army, and then we shall march!   
		
	
		
		
			
		
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 3rd, 2006, 01:10 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		st.patrik, many MANY thanks for this AAR.  (Dunno if you remember me - you hosted the first MP Dom II game I ever played.    )  Great writing, great use of screenshots, great information.
 
I can't wait for this game; I think I'll probably explode attempting to try out all the new races.  
		
	
		
		
		
		
		
		
			
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				September 3rd, 2006, 03:28 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		
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				fahdiz said: 
st.patrik, many MANY thanks for this AAR.  (Dunno if you remember me - you hosted the first MP Dom II game I ever played.   )  Great writing, great use of screenshots, great information. 
 
I can't wait for this game; I think I'll probably explode attempting to try out all the new races.  
			
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 Yeah I remember you! I didn't know you were still coming around these parts.  
thanks for the compliments    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 3rd, 2006, 05:55 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		Booyah! That's one tough-looking lady! I reckon the foe will be pretty helpless when you decide to take her out for walkies.    
		
	
		
		
		
		
		
		
			
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				September 3rd, 2006, 06:31 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		
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				okiN said: 
Booyah! That's one tough-looking lady! I reckon the foe will be pretty helpless when you decide to take her out for walkies.    
			
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 Her Awe probably comes from Dominion 10. I think it's Lady of Love and not of Fortune that starts with Awe. 
 
Also, the awesome defense value comes from Water 9 - it increases defense now that it doesn't allow a mage to go underwater. That also happens to make her special ability more important.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 3rd, 2006, 08:05 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		Eh, Water always increased defence of the mage. 
		
	
		
		
		
		
		
		
			
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				September 3rd, 2006, 10:36 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		> Eh, Water always increased defence of the mage.  
 
Actually it didn't. High water magic on the pretender gave defence-blessing, but it never gave mages any bonus. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 3rd, 2006, 10:40 AM
			
			
			
		  
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				Re: Silent Seas AAR
			 
             
			
		
		
		
		
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				Kristoffer O said: 
> Eh, Water always increased defence of the mage.  
 
Actually it didn't. High water magic on the pretender gave defence-blessing, but it never gave mages any bonus.  
			
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 But I thought the passive magic blurb for Water said it improves defense?    
		
	
		
		
		
		
		
		
			
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