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				January 9th, 2006, 07:01 PM
			
			
			
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 Major General |  | 
					Join Date: Nov 2000 Location: 500km from Ulm 
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				 Re: CB 5.2 released 
 IIRC that's an old error in DOM itself. 
				__________________As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
 ... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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				January 9th, 2006, 07:50 PM
			
			
			
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 Colonel |  | 
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				 Re: CB 5.2 released 
 never noticed it (dont have a big thing for trinkets) |  
	
		
	
	
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				January 13th, 2006, 08:54 PM
			
			
			
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				 Re: CB 5.2 released 
 I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract   |  
	
		
	
	
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				January 13th, 2006, 10:01 PM
			
			
			
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 Colonel |  | 
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				 Re: CB 5.2 released 
 a free soul contract. you lucky dog |  
	
		
	
	
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				January 14th, 2006, 02:25 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: CB 5.2 released 
 
	Quote: 
	
		| Morkilus said: I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract
   
 |  Ooh... I'll tell my Story of Woe, once more! 
 Post#323415 
It includes me losing the turn I get two Great Treasures, with a full deck of SC equipment already forged, and without Arch Devil as I was few castings of Summon Imps short, and then lacked a booster. Robe of the Magi would have been REALLY useful if I hadn't died out that very turn!  [img]/threads/images/Graemlins/Cold.gif[/img]   |  
	
		
	
	
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				January 14th, 2006, 01:05 PM
			
			
			
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				 Re: CB 5.2 released 
 I think the most pressing issue is that a gift of reasoned vanhiem moose only has 2 misc slots. what are they carrying their bows with!
 I have reasoned it out, they should get mounted commander slots, with an extra pair of hands and a head, the reasoning:
 
 The one driving the moose would be the one an enemy would need to take out to take out the entire moose. (or the moose itself) thus the unit would benefit from the driver's armor, just like a knight or mounted commander does. however, since there is a passenger, they should be able to hold a second bow (as the do) and wear a second helmet.
 
 dang it I want a kick *** black hearted moose assassin!
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				January 15th, 2006, 12:06 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: CB 5.2 released 
 Mynd you, møøse bites Kan be pretty nasti... |  
	
		
	
	
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				January 15th, 2006, 04:35 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: CB 5.2 released 
 
	Quote: 
	
		| Morkilus said: I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract
   
 |  Heh.  Got a staff of the elements once, and often things like staff of storms.  Turmoil / Luck / Magic is great fun  
				__________________Wormwood and wine, and the bitter taste of ashes.
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				January 15th, 2006, 05:55 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: CB 5.2 released 
 
	Quote: 
	
		| Cainehill said: 
 
	Heh.  Got a staff of the elements once, and often things like staff of storms.  Turmoil / Luck / Magic is great funQuote: 
	
		| Morkilus said: I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract
   
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 |  Indeed. Pity Ulm can't benefit from it... They could really use the constant rain of trinkets and gems.   |  
	
		
	
	
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				January 15th, 2006, 10:41 AM
			
			
			
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 Colonel |  | 
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				 Re: CB 5.2 released 
 
	Quote: 
	
		| Wish_For_Blood_Slaves said: I think the most pressing issue is that a gift of reasoned vanhiem moose only has 2 misc slots. what are they carrying their bows with!
 
 I have reasoned it out, they should get mounted commander slots, with an extra pair of hands and a head, the reasoning:
 
 The one driving the moose would be the one an enemy would need to take out to take out the entire moose. (or the moose itself) thus the unit would benefit from the driver's armor, just like a knight or mounted commander does. however, since there is a passenger, they should be able to hold a second bow (as the do) and wear a second helmet.
 
 dang it I want a kick *** black hearted moose assassin!
 
 |  is the moose stealthy? if so a black hearted moose would be fun (give it some precision items and 2x black bow/etheral cross bow/bow of war   ) |  
	
		
	
	
	
	
	
	
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