Re: ChrisCBM1.482
			 
             
			
		
		
		
		I think they have too many hit points to make the MR change effective. 
 
CBM lowered the hp for skels etc to 4 (from 5) as I recall for the same balance reasons.  Fiends (from memory ) are up in the 13-19 point range - so they will generally take 2-3 banishes connecting to destroy them.  Which is probably 4-5 after you take into effect missing. 
 
Perhaps 6 bone fiends for 3 slaves.  The balance comes in that there are so many demands for mictlans commanders time. 
 
I like the number 6 as well.. seems themeatic. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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