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Old February 15th, 2010, 05:20 AM
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Globu Globu is offline
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Default Re: Avernum, Crystal Souls v1.5 UPDATE

Quote:
Originally Posted by Sombre View Post
I think if you can spot those problems you can easily edit the dm to correct them, in all honesty. You might be overestimating how hard modding is. It's piss easy. Just have a look at the mod manual.

The mod wasn't based too strongly on the lore of avernum at all. It just takes some basic bits and pieces and of course the graphics (with permission) and puts them together in an interesting mod shape. It was the first mod I did so I'm not surprised at all if it's a bit weird.
I'm not so averse to the simple aspects as I am to ID juggling in light of maximum compatibility with other mods (obviously yours, mainly) and so forth. I'm a bit more wary of that, as I'm not familiar with the ranges in use and all that. But, with your blessing, I'd be more than happy to apply the tweaks and corrections I mentioned (or collaborate with you, Humakty -- or simply let you handle it ).

Just out of curiosity, Sombre, how broad was your grant of permission for game graphics? Was it all graphics from the series, or just from the first game, or some other criteria?

Quote:
Originally Posted by Burnsaber View Post
Globu, that sprite is absolutely beautiful.

That is all.
Thanks, Burnsaber.

Last edited by Globu; February 15th, 2010 at 05:27 AM..
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