It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time.
This is verision 1.35
It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue.
1.02 has other problems on winme which dis-appeared in 1.35
What kind of Proccessor do you have?
[This message has been edited by Dracus (edited 18 May 2001).]
quote:Originally posted by dogscoff: I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.
QUOTE:
Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
/QUOTE
But do it anyway...
Runs fine on ME for me, I don't think I've had any crashes at all so far. However I always use strategic resolution of combat and don't usually bother with fighters.
I've been able to get it to work on ME for a few turns (haven't tried more) BUT it goes all to hell when I install some custom races. These races work fine on my 98 system.
I've got floating point errors
Blue screens
File access
and god knows how many other ones.