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May 3rd, 2004, 09:35 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Humanoid Pretenders are too expensive
Many of the human pretenders have 10-point path costs. Since they also cost significantly fewer points, that is already like giving them the option of being rainbow pretenders.
I haven't heard anything convincing yet that the immortals or non-humans are better than their point costs. For supercombatant pretenders, well, it would be unnatural if it were otherwise.
PvK
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May 3rd, 2004, 10:14 AM
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Major General
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Re: Humanoid Pretenders are too expensive
Quote:
Originally posted by PvK:
Many of the human pretenders have 10-point path costs. Since they also cost significantly fewer points, that is already like giving them the option of being rainbow pretenders.
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I wouldn't say they cost SIGNIFICANTLY fewer points by any stretch. A typical human pretender chassis runs for perhaps 30-50 points....which is not all that much smaller than, say, a Nataraja or a Dragon.
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May 4th, 2004, 01:51 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Humanoid Pretenders are too expensive
Quote:
Originally posted by PvK:
Many of the human pretenders have 10-point path costs. Since they also cost significantly fewer points, that is already like giving them the option of being rainbow pretenders.
I haven't heard anything convincing yet that the immortals or non-humans are better than their point costs. For supercombatant pretenders, well, it would be unnatural if it were otherwise.
PvK
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That ain't true : a RB with weak dominion cost nearly AS MUCH as a magic-competent SC chassis or Bless-effect path-9 pretender. He is significantly weaker though...
Example :
Druid F2 A2 E2 S3 D2 N2, dom 4, 10 hp, puny stats, that guy gets "bonus" Vine stuff : 260 points !
Son of Niefel W4 any-4 dom 5, 90 hp, str 28 etc... This one gets a free Winter Wolf each turn, without even using the turn to do so : 240 points !!!!
Moloch Fire-9 dom 5, 55 hp, Fear, Flying, Fire resistant : 264 points !!
Where's the problem ? I didn't even compare to a VQ or GK 
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May 3rd, 2004, 02:46 PM
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Sergeant
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Join Date: Sep 2003
Location: Norway
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Re: Humanoid Pretenders are too expensive
Perhaps the human pretenders could get the benefit of their own bless effect? It would be a nice little perk, without being particularly unbalancing, and it would also be in theme with them being highly skilled magicians.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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May 3rd, 2004, 05:10 PM
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Sergeant
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Join Date: Apr 2004
Location: Michigan
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Re: Humanoid Pretenders are too expensive
Quote:
Originally posted by Leif_-:
Perhaps the human pretenders could get the benefit of their own bless effect? It would be a nice little perk, without being particularly unbalancing, and it would also be in theme with them being highly skilled magicians.
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I don't know that this would have that big of an impact, since most people seem to use the humans as rainbow mages and thus don't get very powerful bless effects.
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May 3rd, 2004, 05:23 PM
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Sergeant
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Join Date: Sep 2003
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Re: Humanoid Pretenders are too expensive
Quote:
Originally posted by Vynd:
I don't know that this would have that big of an impact, since most people seem to use the humans as rainbow mages and thus don't get very powerful bless effects.
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Of course - but then by giving them bless effects you have a reason to use them as something else than just rainbow mages.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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May 3rd, 2004, 07:16 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Humanoid Pretenders are too expensive
As berserking suicide militia, maybe? Remember, bless effects were meant to be used on units, not mages! Berserk especially, and others to a lesser degree.
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