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July 19th, 2004, 09:55 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: A prioritized and hopefully realistic Wish List for 2.13
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by Vicious Love:
How's about adding a bugfix for AE and SG Ermor reanimations and autosummons? We HAVE concluded that there's a bug, right?
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I don't think it's been concluded that there's a bug, since I have absolutely no idea what you are referring to here. I've never seen anything wrong with either the reanimations or the automatically summoned troops. if you reanimate troops at least as soul gate ermor you don't get free spawns anymore .
+ sometimes you don't get the number you should get according to the manual .
i think that is what vicious love had in mind and would say it seems to be a bug ihmo too.
[ July 19, 2004, 20:57: Message edited by: Boron ]
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July 19th, 2004, 09:58 PM
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General
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Join Date: Nov 2000
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Re: A prioritized and hopefully realistic Wish List for 2.13
Quote:
Originally posted by Boron:
if you reanimate troops at least as soul gate ermor you don't get free spawns anymore .
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I'm certain that you do.
Quote:
+ sometimes you don't get the number you should get according to the manual .
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You don't get the exact amount because there's a random factor involved.
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July 20th, 2004, 01:58 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: A prioritized and hopefully realistic Wish List for 2.13
-- Modifying the HOLY PYRE, according to the post made before.
-- Modifying the Ulm national heroes.
Default and IF Ulm has the same heroes, poor knights all the same, with an Heroine similar to the Man and Marignon one.
Even, since Ulm is a Nation relying on the strenght of his men and not by magic, it should have 4 if not 5 national heroes (not the BF theme!).
Default Ulm should have a:
Master of the Forge, hero blacksmith with 3F-2E magic and 50% forge bonus.
A master war engeneer, with huge siege and defend castle bonus.
A Black Knight hero, both Bartufl and Raterik are fine.
IF Ulm should have:
Black Templar HochMeister: yes a knight, sacred and with P3 magic skill. (Hochmeister means Grand Master of the Knightly Order)
A leader of the Ulmish inquisition, a better priest with some more magic and normal forge bonus.
1 to 3 other heroes.
One hero could be an assassin hero too.
Another hero could be a briber assassin (something like corrupt/seduce command only you have to bribe X where X are gold invested in bribing ... and the more you give the better are the chances the character will join Ulm).
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I'd review the general National Hero system.
I mean, til now it's almost fine, but since they're numbered, if you take Luck scale and you'll have all national heroes you lose this benefit.
I'd suggest when you're national heroes pool is depleted, you'll keep gaining "national heroes" but they're obtained from:
A random pick of one of your elite national commander (the best mage, priest, warrior or a choice of them if they have many useful of the same type - see machaka).
This unit gets a bonus of +2 to +5 in one stat related to their status (ie, a warrior can get +5 life point, or +2 attack, and such ...).
To consider if giving to mages a random +1 spell pick in the paths they already have if they come out as national heroes.
This will improve a lot the Luck Scale I believe.
If National Heroes get reviewed (many are useless, usually the warriors, soon outskilled by any warrior commander summon - banelord, wraithlord and so on).
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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July 20th, 2004, 10:29 AM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: A prioritized and hopefully realistic Wish List for 2.13
Forgot another bugfix, high priority in my eyes:
5a. Bugfix: Recruiting Indy Shamen really *are* currently listed as requiring "lab and temple", but only a lab is required
Cohen, I think rehauling the national heros idea may be ok but is certainly very cost-intensive and may induce balance issues; therefore, I would put it in the "nice to have" Category for post-post-post-2.13.
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July 20th, 2004, 11:29 AM
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Captain
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Location: Italy
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Re: A prioritized and hopefully realistic Wish List for 2.13
There's a bug too:
When you capture a BF Ulm capitol you can recruit:
Ghoul Guardian
Fortune Teller
Wolfherd
Usually you cannot recuit any unit belonging to another nation if you capture their capitol , except the hidra hatchling of Pythyum because you can find the site elsewhere too.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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July 20th, 2004, 12:12 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: A prioritized and hopefully realistic Wish List for 2.13
Cohen, that would go to the bug thread. I noticed it too, but don't think that I remembered to report it.
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July 20th, 2004, 02:45 PM
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Lieutenant Colonel
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Re: A prioritized and hopefully realistic Wish List for 2.13
forgot this too darn it:
22a. A group of Brigands should not be causing unrest in the sea.
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