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July 28th, 2004, 04:02 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Lab Secrets
Quote:
Originally posted by Boron:
cause i wanna e.g. figure out if i could "swarm" niefel jarls then with an undead horde or something similiar and how my odds are then.
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You can definetly swarm Niefel Jarls with skeletons. That is probably their greatest weakness, since they have a very high base encumbrance. They need 8 reinvigoration to avoid passing out over time when fighting lifeless troops, and this is very hard to come by. (Boots of the messsenger, rainbow armour, girdle of might will cover it.)
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July 28th, 2004, 04:47 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Lab Secrets
Quote:
Originally posted by Boron:
btw is here a good statistician who could make a small chart for me where some hitting odd percentages are shown ?
like hitting chance vs
-20 higher
-19 higher
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-20 lower defensive rating .
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Take a look here :
Dice Roll Statistics
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 28th, 2004, 05:09 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Lab Secrets
Thanks for digging up that great old thread by Cherry. I've added a direct link to it on my site's links page so that I and others won't lose it again. As I find other useful archived threads I'll add more links on my site. Suggestions are always welcome, BTW.
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July 28th, 2004, 10:35 AM
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Sergeant
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Join Date: Jun 2004
Posts: 266
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Re: Lab Secrets
Originally posted by Boron:
"cause i wanna e.g. figure out if i could "swarm" niefel jarls then with an undead horde or something similiar and how my odds are then."
No you did not want to figure that not out at all bad idea
Graeme Dice
" They need 8 reinvigoration to avoid passing out over time when fighting lifeless troops, and this is very hard to come by. (Boots of the messsenger, rainbow armour, girdle of might will cover it.) "
Earth 6 bless too
Pickles
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July 28th, 2004, 10:53 AM
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Corporal
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Join Date: Jun 2004
Location: England
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Re: Lab Secrets
Sorry if Im breaking topic somewhat but someone mentioned soul vortex and a possible tactic struck me....maybe already mentioned in another thread, but....
Lif drain auras I have always put in my mind as purely offensive.... but it strikes me that if you slapped some fat creatures with lotsa HP on guard with your mage, he will reinvigorate off them and in all likelyhood you wont whack the creatures during the battle. makes bone armour look a touch tastier. I will have to test.
Spiro.
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July 28th, 2004, 11:35 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Lab Secrets
I wouldn't use the Gate Cleaver in every situation, but if all you need is high damage (Sphinx, Iron Dragons, Monolith, Dude with Monolith Armor etc. high prot /low def critters) it seems to be the choice. I have never tested it in MP, though...
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July 28th, 2004, 02:59 PM
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General
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Join Date: Nov 2000
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Re: Lab Secrets
Quote:
Originally posted by Pickles:
Graeme Dice
" They need 8 reinvigoration to avoid passing out over time when fighting lifeless troops, and this is very hard to come by. (Boots of the messsenger, rainbow armour, girdle of might will cover it.) "
Earth 6 bless too
Pickles
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An earth 6 blessing is 3 reinvigoration, earth 10 is 5. This isn't enough to cover their encumbrance without additional items.
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