.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old August 14th, 2004, 10:29 AM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: Why no love for Caelum?

Because their best mage, the Harab Elder, costs far more than an Arch-Seraph, and is capitol only.

Meanwhile Caelum could recruit in every of his castle an Arch Seraph ...

I don't see Caelum inflexible at all.
It's like most nations, with his best mage with 1 random pick.

And I don't think their troops are weak.
Prec 12 Archers, with wind guide base spell, and a Seraph, are good enought to conquer no knightly provinces.
Even you can avoid knight provinces flying around and over.
You can avoid to get bottled and lost turns coming back into your provinces.

Caelum troops are expensive in resources too because:
A: Their armor raises protection in cold provinces.
B: Almost all their weapons are considered magic.(get rid of Etherealness, break mistform).
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #2  
Old August 14th, 2004, 11:29 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Why no love for Caelum?

Quote:
Because their best mage, the Harab Elder, costs far more than an Arch-Seraph, and is capitol only.

I know why Return of Raptors is considered weak, I just wondered why Caelum is over- and RoR underpowered. Harab Elders are, after all, Arch Seraphs with level 2 priestly magic instead of random and with correct price-tag (check this post for hard numbers ).

Quote:

Meanwhile Caelum could recruit in every of his castle an Arch Seraph ...

In fact, the post which I gave link to says that High Seraph costs 60% of the price modding price guide would give to a similar mage, giving it "real" price of ~290... Saying that Harab Elders are too expensive for what they are seems out-of-place in a thread which says that High Serpah's price should be higher, especially when Harab Elder costs about the amount of what High Seraph should but is sacred.

Quote:

I don't see Caelum inflexible at all.
It's like most nations, with his best mage with 1 random pick.

I thought inflexible in this case meant that Caelum cannot do that many things with its mages. Sure, they are great in battle, but no that good outside it. Is there any non-unique summon you are looking forward as Caelum? Which one/s? What are you looking forward to as, say, Vanheim? Air and Water are not that good paths for items either, with Quickness-granting items as an exception for Water and some multipath items for Air...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.