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  #1  
Old February 27th, 2005, 09:02 AM
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tinkthank tinkthank is offline
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Default Re: Mini Tiny BUGFIX Wishlist for Next Patch

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Boron said:
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tinkthank said:
Do you think, O Mighty and Overworked Powers that Be, that these changes for the next patch would be possible as bugfixes?

- Hama Dryads should have a Map Move of 0
- Call of the Wilds should only work on Forest Provinces

Those 2 things are not bugfixes but nerfings to already rarely used spells .
Call of Wilds already costs 15!!!! nature gems and can't beat more then 5-10 PD .
So why the forest restriction ? It would nerf the spell into oblivion probably .

I never ever summoned a Hama Dryad . 5 for 10 Nature gems ?
For that i get 6+ Lamia Queens or 10+ Vine Ogres , both spells require nature 3 to cast also .
I can't think of any situation in which the Hama Dryads would be more useful then the 10 gems invested in Vine Ogres or Lamias instead .
No, they are bugs if you look at the descriptions.
The fact that you do not use them or many other things is besides the point!
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Old February 27th, 2005, 12:10 PM

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Default Re: Mini Tiny BUGFIX Wishlist for Next Patch

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No, they are bugs if you look at the descriptions.

So where are those bugs? In description or in the code?
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Old February 28th, 2005, 08:52 AM
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Default Re: Mini Tiny BUGFIX Wishlist for Next Patch

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alexti said:
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tinkthank said:
No, they are bugs if you look at the descriptions.

So where are those bugs? In description or in the code?
I'm a big "descriptions" fan -- it is, after all, what we can see. Therefore, bugs are always in the code!
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Old February 27th, 2005, 10:09 PM
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Default Re: Mini Tiny BUGFIX Wishlist for Next Patch

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tinkthank said:
No, they are bugs if you look at the descriptions.
The fact that you do not use them or many other things is besides the point!
I would rather say the description is incorrect and fix the description .
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Old February 27th, 2005, 11:09 PM
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Default Re: Mini Tiny BUGFIX Wishlist for Next Patch

I think that limiting Fairy Trod and Call of the Wild to forest provinces would make them more thematic, and allow lowering their price or making them more powerful.

Generally, I think that the descriptions show what Illwinter would like the game to be like, and the code is the implementation that doesn't always match the ideal. But it could also be because Johan and Kristoffer disagreed...
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