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  #1  
Old June 2nd, 2005, 11:11 AM
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Default Re: Championīs Trident

Quote:
Saber Cherry said:
Or to send a prophet / battlemage. The Trident is wonderful on a smiting or fanaticizing prophet, and just as good on a battlemage.
In a small game with few players sending a prophet is an okay risk.
In a large game with lots of players and/or computers sending almost any commander will almost guarantee certain death, horror mark, battle wounds, and/or cursed.
Currently the death match prize is really not worth risking the life of a good commander. Hopefully gems and/or some other additional prize will exist within Dominions3.
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Old June 2nd, 2005, 11:51 AM
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Default Re: Championīs Trident

Wrong way ...

No pretenders, undead and demons should be able to apply for becoming a peoples' hero, shoulnd't they?
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Old June 2nd, 2005, 12:44 PM
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Default Re: Championīs Trident

Anything a nation can recruit or its national mages could summon, or anything summoned with national sites, or anything their pretender summoned, could be hero. That is, almost anything and little more.
Ruling out pretenders and uniques, and possibly not allowing all the cheesy spells/items in Arena, might be enough.
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Old June 2nd, 2005, 02:50 PM
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Default Re: Championīs Trident

I'm not sure why the developers allow the AI opponents to send their pretenders to the arena death match. It's sad watching 3 or more AI pretenders die during a death match.
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Old June 2nd, 2005, 03:20 PM
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Default Re: Championīs Trident

I think it's more like they just didn't think of it originally, and then haven't bothered to change it.
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Old June 2nd, 2005, 06:32 PM
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Default Re: Championīs Trident

I am playing a strange game in Faerun with 2 AI and 2 other players. Only the 2 AI sent their prophets. It was OK but I think my champion has the standard ability ( not my favorite ).
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Old June 3rd, 2005, 01:03 PM

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Default Re: Championīs Trident

In my Faerun Atlantis game, I sent a water queen early on to win the trident. Because the water queens have so much inherent regeneration, the need for a life drain weapon is not that big a deal. The Champion's Trident is a nice weapon for a water queen, for I believe it stacks with the quickness spell.

It is now about Turn 120 in my game and my queen has defended her title numerous times. Nobody bothers to send a champion to challenge her anymore, so she gets a quick 100 experience every time a death match occurs. I was even thinking of wishing for a death match, but decided it is not worth the 100 pearls for a mere 100 experience.
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