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  #1  
Old February 6th, 2006, 05:20 PM

The Panther The Panther is offline
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Default Re: jotu replacement

Quote:
Shmonk said:
In regards to "bugginess", I'm seeing something I've never had happen before in my previous SP or MP games. I'm recruiting units for a turn (say 6 units), with 3 or 4 resources left over unused. On the next turn, only 4 show up, and the other 2 are still in the queue. This has been happening the last few turns, where I KNOW I'm not recruting more units than I have resources for the turn, but for some reason 1 or 2 are not being recruited.

Is this a bug? Or maybe explainable in some way, even though I've not seen it before.
This should never happen. You might be overlooking something obvious (like reading the numbers incorrectly), though I don't see how that could be.

Send me a couple of turn files (with the password) plus the 2h files, and I will see if you are doing something wrong.
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  #2  
Old February 6th, 2006, 05:24 PM
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KissBlade KissBlade is offline
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Default Re: jotu replacement

Hey, is anyone willing to play jotunheim? I am completely uninterested in playing this race and I've done the turns 5-7 requested. In the event that Tom is gone for long term, I wouldn't be able to even put in the time to play this game since I'm in the other. I did decently I think and took all the surrounding provinces of my capital before effectively being boxed in. However, the army I think is decent enough to be able to take on one nation to make a push if need be. Not to mention, one of the provinces I control is actually pretty valuable containing shamans a recruit.
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Old February 6th, 2006, 06:05 PM
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Default Re: jotu replacement

sucks that you lost two very expensive nifel giants in the process, though.
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Old February 6th, 2006, 06:12 PM
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Default Re: jotu replacement

Quote:
KissBlade said:
Hey, is anyone willing to play jotunheim?
I'll do it. Just PM me the password and info on NAPs, wars, and alliances using this board. My other two games are finishing up, and I'll need another,
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  #5  
Old February 6th, 2006, 06:26 PM
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Default Re: jotu replacement

Heh, actually it didn't hurt as much as you think. (though I DID lost a gyjga off a miscalculation and wrong scripting and that hurt) I bought the giants from just converting a bunch of gems into gold.
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  #6  
Old February 6th, 2006, 10:45 PM
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Default Re: jotu replacement

Thanks, I've sent you an email with the latest 2 turns. Let me know if I'm seeing things or it's truly a "feature" (as we say at work when we find problems in our application).
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  #7  
Old February 7th, 2006, 01:14 AM

The Panther The Panther is offline
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Default Resource bug

I looked at the turns sent by Shmonk. He definitely cannot use all the available resources in his capitol.

My preliminary conclusion is that it is caused by the new statement added to Version 5.2:
#resourcemult 120

This seems to be reducing the usable resources by 20% (when you have sloth?). Perhaps this was intended, perhaps not. However, even if intended, it does seems problematic (or even annoying) when you don't have all the resources displayed availble to actually recruit.

This seems even worse than the problem of having to keep track of resources used for the guy in the queue under any game version...
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  #8  
Old February 7th, 2006, 03:03 AM
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Default Re: Resource bug

Well, I think I'm fine playing with this as is. It is the first game I've played with CB 5.2, and also the first time I took some sloth. I guess other people using 5.2 have seen this though or have heard of it, so it's not that big a deal (though a little annoying). Knowing the calculation issue should help me better calculate the actual resources I can use for recruiting each turn.

Thanks for looking into it Panther.
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  #9  
Old February 7th, 2006, 04:06 AM
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Default Re: Resource bug

Phew that was a wicked turn. Almost lost my pretender. He was down to 23 health...no Afflications to boot! Guess the luck gods haven't totally abandoned me for taking misfortune.

Ran into some new friends along my borders. Hey you two (you know who you are).
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  #10  
Old February 7th, 2006, 04:28 AM

quantum_mechani quantum_mechani is offline
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Default Re: Resource bug

Quote:
The Panther said:
I looked at the turns sent by Shmonk. He definitely cannot use all the available resources in his capitol.

My preliminary conclusion is that it is caused by the new statement added to Version 5.2:
#resourcemult 120

Yes, I have been aware of the issue with the command since the problem cropped up in a blitz shortly after 5.2's release. The line, if it worked properly, would have increased the amount of resources available globally by 20%. Unfortunately, the modding command itself apears to be bugged and so will have to be removed next version.
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