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  #1  
Old February 20th, 2006, 09:45 PM
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Default Re: Following up on the Council of Wyrms idea ...

I agree that this game cries out for a Dragon pretender mod. The Nova Deus mod here introduces a black and white dragon for example. Seems like it would be fun to have a dragon specializing in each magic path (even blood?). Anyhow, I'd be willing to help out. The great thing about this mod would be that the graphics are (mostly) easy, unless we feel a great need to get creative we can just color the existing dragons. Play-testing will be important though...

Uh, this is all a long way to say that I'm interested in the game too. I think I might need to wait until Yarnspinners 2 wraps up. We're at turn 52 of 60, so that shouldn't be too long. Can't deal with two role-playing games at the same time.
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Old February 20th, 2006, 10:42 PM
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Default Re: Following up on the Council of Wyrms idea ...

I'd like to jump in as Jotun
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Old February 20th, 2006, 10:51 PM
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Default Re: Following up on the Council of Wyrms idea ...

Nooooooooooo!! Someone took TC before me >_<. And this game was pseudo my idea too! Alright, so the reason for dragons was obviously as Cainehill said. Thematic and nifty for roleplaying purposes. However, I am aware it gives some races a nice bless advantage so I was open to setting ideas and also how we can work around that. (Perhaps, no paths' greater than 8?)
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Old February 20th, 2006, 11:31 PM
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Default Re: Following up on the Council of Wyrms idea ...

Well if the wyrm is a viable choice, races that don't depend on bless effects have an option. Taking bless out cripples a lot of nations.
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Old February 20th, 2006, 11:39 PM
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Default Re: Following up on the Council of Wyrms idea ...

Yeah a second council of Wyrms might no be a terrible idea come to think of it. Dragons do give bless an advantage. Or perhaps allow size 6 fliers and call it council of the Bygones.
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Old February 20th, 2006, 11:50 PM
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Default Re: Following up on the Council of Wyrms idea ...

I'll do the art if you wanna help me with the mod. White and Black dragons sound good, I was thinking a gold dragon for earth and a wind dragon or the such for sky. Draco Sanguinius could be a pretty diobolical blood dragon.

I'll download nova deus and see what it looks like.

also the water dragon should be available to underwater types, or maybe a second sea dragon be created specifically for atlantis and rlyeh - one that becomes a king/traitor king or something. or a rley specific void dragon, thats human form is a stargazer
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Old February 21st, 2006, 12:48 AM
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Default Re: Following up on the Council of Wyrms idea ...

sounds too much work ... especially since I don't know enough balancing for mods. To be honest, if I were to mod the thing, I'd just change dragon's magic path to 50, give them recup, dom 2 and cost 75. Seems silly that dragons that should be bad *** creatures of magic and such are only used for mono bless thugs.
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Old February 21st, 2006, 01:24 AM
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Default Re: Following up on the Council of Wyrms idea ...

Actually i meant if sedna helped me with it
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