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  #1  
Old March 26th, 2006, 01:25 PM
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Default Re: So...the customers wont be cheated this time?

Brad has been mentioned in AI professional documents for as long as AI has had any. I was reading about him years before he finally decided that Windows had improved enough to run a trimmed down version of his GalCiv game. Most of the complaints about GalCiv are more from the fact that its AI with a game attached later. Most games tend to be a game with AI attached later. Of course now people are also complaining that adding mltiplayer should be a simple no-brainer (hahahahha WRONG!).

My perfect game would involve bits of many games but I doubt anyone would be able to put it all together into one game. I suspect that Dominions will always be a turn-based send-file hosting multi-player strategy game. That pretty much defines what it will and wont do easily.

But I wouldnt mind a solo-player game with the rock-paper-scissors balance of Dominions and its effort to support so many diffrent tactical styles, the ai of GalCiv, the huge randomized setups of Magic Realm, the player-side moddability of SEIV, the storyline depth of King of Dragons Pass, and run on Linux & Windows.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
  #2  
Old March 26th, 2006, 04:22 PM

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Default Re: So...the customers wont be cheated this time?

Quote:
Gandalf Parker said:
Brad has been mentioned in AI professional documents for as long as AI has had any. I was reading about him years before he finally decided that Windows had improved enough to run a trimmed down version of his GalCiv game. Most of the complaints about GalCiv are more from the fact that its AI with a game attached later. Most games tend to be a game with AI attached later. Of course now people are also complaining that adding mltiplayer should be a simple no-brainer (hahahahha WRONG!).

My perfect game would involve bits of many games but I doubt anyone would be able to put it all together into one game. I suspect that Dominions will always be a turn-based send-file hosting multi-player strategy game. That pretty much defines what it will and wont do easily.

But I wouldnt mind a solo-player game with the rock-paper-scissors balance of Dominions and its effort to support so many diffrent tactical styles, the ai of GalCiv, the huge randomized setups of Magic Realm, the player-side moddability of SEIV, the storyline depth of King of Dragons Pass, and run on Linux & Windows.
Like I said, I barely seen many MP games on the MP/AAR section for this game. Sure there are a couple of PBEM games going usually, but its like nothing. I mean probably much much more people bought Doms 2, who only played the singleplayer part. I dont think that a turb based game should force a player to play it PBEM. Personally I hate PBEM games, they are way to slow. I also know that there cant be other option for MP for this game, hence 1 turn takes enormous amount of time sometime. Thats all good. However Gandalf... if your opinion would be valid, the game's features are fake. It should be something like... "PBEM multiplayer game with a singleplayer learning segment", but surely not "challenging AI" for singleplayer. I meant Dominions 2. We shall see how it turns out for Dominions 3.

Btw may I ask the developers, that why the AI problems were not fixed ever in this game? Dominions 2 is an old game, but we havent seen a single major fix for the AI, like a castle building fix for the AI etc. etc.
I found it very odd, but after a few tries I gave up posting my ideas about the AI on these forums, hence the devs couldnt be bothered by the AI in Dominions 2. I had a feeling like the devs are like this. "here you got this AI, live with it."
  #3  
Old March 26th, 2006, 04:28 PM
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Default Re: So...the customers wont be cheated this time?

> "here you got this AI, live with it."

Yep
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Old March 26th, 2006, 04:31 PM

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Default Re: So...the customers wont be cheated this time?

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Kristoffer O said:
> "here you got this AI, live with it."

Yep
!! You cant be serious Kristofer. I hope that you are just kidding, I mean what is the point in NOT fixing an AI?
  #5  
Old March 26th, 2006, 04:39 PM
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Default Re: So...the customers wont be cheated this time?

The fact that they did continual fixings on the MP part of an MP game? And as far as I know, most people who have dominions are playing mp games even if its just friends nad family with no need for public scoreboards. You sem to feel you are the voice of the silent majority but I dont know if anyone is agreing with that.

I thought that the AI thing in dom2 was answered long ago. Its linear so there isnt much fix that can be done without a massive rewrite. And I asked continually for players to develop a better linear layout for the ai that didnt amount to teaching it how to play just one nation better.

MY request was for a map command that would allow map scenarios to add castles that were freebie giveaways. A #patrol or a #defence 21 type of command. Im still hoping for that
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  #6  
Old March 26th, 2006, 04:49 PM
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Default Re: So...the customers wont be cheated this time?

And well, a two man team must focus on certain things. I'm not sure if the expansion of Illwinter is what the two want, or if it is economicaly feasible.
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  #7  
Old March 26th, 2006, 05:11 PM
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Default Re: So...the customers wont be cheated this time?

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Nerfix said:
And well, a two man team must focus on certain things. I'm not sure if the expansion of Illwinter is what the two want, or if it is economicaly feasible.
Actually, it's listed as four now. Johan K. and Kristoffer O., with help from Johan O. and Daniel Serra. Surprised me, too.
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Old March 26th, 2006, 05:30 PM

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Default Re: So...the customers wont be cheated this time?

Quote:
Gandalf Parker said:
The fact that they did continual fixings on the MP part of an MP game?
Well the feature list was fake then. It clearly stated "very good AI". Not to mention that they forgot to mention "We wont care about the singleplayer part after the release."
Just tell me Gandalf that I am not correct.
Anyways this is the past, the future can be better, lets hope...Dominions 3 can be different in support.
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Old March 26th, 2006, 05:46 PM
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Default Re: So...the customers wont be cheated this time?

You are of course perfectly correct. No one can tell you that you are not correct. Since you are stating an opinion, about an opinion, then it must be true for you.
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  #10  
Old March 27th, 2006, 05:08 PM
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Default Re: So...the customers wont be cheated this time?

Quote:
MStavros said:
Well the feature list was fake then. It clearly stated "very good AI".
How many games did it take you before you could guarantee a win against 16 AI opponents on a properly sized map? If it's more than four or five games, then you did get a good AI, but you personally are one of those people who have no concept of the difficulty of programming an AI.

Quote:
Not to mention that they forgot to mention "We wont care about the singleplayer part after the release."
So you've never played any mods singleplayer?
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