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April 13th, 2006, 02:49 PM
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General
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Re: What\'s wrong with this battle?
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Round three, SliceyDicey casts Astral Weapon and attacks. All four attacks appear to miss. She has 22 total attack (four stars plus quickness plus pearl) - one ice devil has 20 def, the other 26.
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What was his attack rating listed for each weapon when you right clicked on the attack rating.
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Round four, SliceyDicey appears to miss eight times. The astral weapon spell should ensure that the minimum damage from a successful hit is well over 20 (~25 str plus 3 from the main gauche).
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The actual damage dealt by an armour negating weapon in this case would be 28 + 1d6oe - 1d6oe.
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Can somebody tell me how flanking is supposed to work? It's -1 def per attack beyond the first each round, I think. Does that include attacks from the same creature?? ie. is my nataraja's 8th attack going to be with a -7 def penalty for the defender, if all 8 attacks are on the same target?
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It's this case.
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And if you can't beat ice devils with 43 def and astral weapon, how do you beat them? They both have >20 MR so spells are unlikely to succeed ...
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Well, for one, don't cast returning, since you are bound to get hit once in a while.
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April 13th, 2006, 03:04 PM
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Re: What\'s wrong with this battle?
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Graeme Dice said:
What was his attack rating listed for each weapon when you right clicked on the attack rating.
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22,22,22,22
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The actual damage dealt by an armour negating weapon in this case would be 28 + 1d6oe - 1d6oe.
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?? Oh. I never knew that. Even so, the chances are good that the damage would be higher than 2!
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Can somebody tell me how flanking is supposed to work? It's -1 def per attack beyond the first each round, I think. Does that include attacks from the same creature?? ie. is my nataraja's 8th attack going to be with a -7 def penalty for the defender, if all 8 attacks are on the same target?
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It's this case.
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Er, sorry, I didn't understand that.
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Well, for one, don't cast returning, since you are bound to get hit once in a while.
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I didn't cast it, it's intrinsic to the Virtue armour - but that was just a precaution. I wanted to see how much damage I could do before getting hit. That would be a good guide to see whether I could kill an ice devil or two without too much risk. I'm not surprised about getting hit at all; I am surprised that I did no damage whatsoever, despite 8 armour negating attacks, and that the flipping ice devils are draining life when they didn't damage me! Given my 22 att and their 20|26 def, cf their 20|28 att and my 43 def, I would expect to hit a *lot* more often than them - given that there were 8 attacks per round on each side.
CC
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April 13th, 2006, 03:04 PM
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First Lieutenant
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Re: What\'s wrong with this battle?
I recall reading on the forums that special effects are somehow 'seperate' from the weapon attack - so that accounts life drain and accursed shield. Some may call it a bug, especially for life drain.
You may just have had unlucky rools. Also, against ID, why not try the +damage vs undead and demons weapons like herald lance.
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April 13th, 2006, 03:09 PM
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Re: What\'s wrong with this battle?
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Oversway said:
I recall reading on the forums that special effects are somehow 'seperate' from the weapon attack - so that accounts life drain and accursed shield. Some may call it a bug, especially for life drain.
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It's definitely buggy for life drain - makes no sense at all. I guess one could argue that the cursed shield effect could trigger on a blocked attack (ie. a miss).
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You may just have had unlucky rools. Also, against ID, why not try the +damage vs undead and demons weapons like herald lance.
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I don't think I need more damage, I need more hits! If I could hit the bastards I'm fairly sure the astral weapon would be enough. One hit should have a ~10-20% chance of giving them a battle affliction, and it'd be downhill from there. 8 attacks per round should make short work of them, if only they were hitting.
While I'm here, can *anybody* confirm or deny whether Frozen Heart works on ice devils? Logically it shouldn't work on anything with 100% cold resistance, but you never know with this game - maybe it's not classed as a "cold" attack ...
CC
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There will be poor always, pathetically struggling - look at the good things you've got ...
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April 13th, 2006, 04:13 PM
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Lieutenant General
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Re: What\'s wrong with this battle?
I've seen ice devils not taking any damage from my Astral-Weaponed Freaklord for like ... 20 rounds of battle. Thought it was a bug with Astral Weapon not affecting trample, but possibly Astral Weapon doesn't affect Ice Devils?
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April 13th, 2006, 07:03 PM
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Second Lieutenant
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Re: What\'s wrong with this battle?
There are lots of ways to kill an ice devil. Ice Devils are classified as SC's, and there is a very recent thread on magic vs SC's. 20 resistance doesn't make them immune to spells.
What weapon is the athame. I don't recognize it and I couldn't find it in the magic item list.
The Naj has the ability to conifg a lot of different ways weapon wise. If the Athamme doesn't give fire protection, the dragon scale armor won't give 100% resistance to fire, so you could use any of the multiple fire weapons.
Vine Shield/Eye shield could also work.
And as Oversway mentioned there are a few +demon weapons that you could use. The flambeau does fire dmg + 3x dmg to demons. You could use 2 of them, 1 + weapon + shield or 1 + 2 weapons.
Also, why not use more of the buffs you have available?
A3 has Mistform and Mirror Image
S3 gives you access to Astral shield and Body Etheral
W2 gives you access to cold resistance
And if I'm not mistaken Naj are cold blooded...you could be going in with a stacked deck if the province your fighting in is cold. Not only does it effect you, but it buffs ice devils.
Anyhow, Ice devils are great, but theres a ton of ways to beat them.
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April 13th, 2006, 07:30 PM
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National Security Advisor
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Re: What\'s wrong with this battle?
Blood Athame, IIRC - Blood booster, and a life-draining dagger. The life-drain is good enough even in such a small form.
Natarajas aren't cold-blooded, but they are affected by cold dominion more than other pretenders because they make more attacks. The normal slight increase for extreme cold affects every attack IIRC.
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April 13th, 2006, 08:47 PM
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Major General
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Re: What\'s wrong with this battle?
Attack is decreased by high fatigue. So after casting all those spells, with no reinvigoration, what was the Nat's fatigue? Also, if it fell asleep, the Ice Devils would hit it 100% of the time, and (IIRC) ignore the armor.
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April 15th, 2006, 02:54 AM
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Re: What\'s wrong with this battle?
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Endoperez said:
Natarajas aren't cold-blooded, but they are affected by cold dominion more than other pretenders because they make more attacks. The normal slight increase for extreme cold affects every attack IIRC.
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It doesn't. It affects every attack action, of which the Nataraja gets one per turn, like every other unit.
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April 14th, 2006, 06:47 AM
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Sergeant
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Re: What\'s wrong with this battle?
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OG_Gleep said:
There are lots of ways to kill an ice devil. Ice Devils are classified as SC's, and there is a very recent thread on magic vs SC's. 20 resistance doesn't make them immune to spells.
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That's true, and it looks like I'll have to rely on spells. It's a shame that they're unbeatable in melee though - they are only research level 5 summons with level 6 kit.
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What weapon is the athame. I don't recognize it and I couldn't find it in the magic item list.
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It's shown on the item list as "Blood Thorn", but once equipped it's called Athame.
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The Naj has the ability to conifg a lot of different ways weapon wise. If the Athamme doesn't give fire protection, the dragon scale armor won't give 100% resistance to fire, so you could use any of the multiple fire weapons.
Vine Shield/Eye shield could also work.
And as Oversway mentioned there are a few +demon weapons that you could use. The flambeau does fire dmg + 3x dmg to demons. You could use 2 of them, 1 + weapon + shield or 1 + 2 weapons.
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As I replied to Oversway, it's not dealing damage that's the problem - if Astral Weapon actually works as stated in the game, I don't need AP weapons or anti-demon weapons or fire weapons or anything special. If AW is buggy then my whole strategy collapses, because without the insane DEF the nataraja will not last long enough to kill them whatever her weapons.
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Also, why not use more of the buffs you have available?
A3 has Mistform and Mirror Image
S3 gives you access to Astral shield and Body Etheral
W2 gives you access to cold resistance
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Mistform vanishes on being hit with a magic weapon, so it's useless vs equipped SCs (I don't know if it protects from that first hit or not, but it's no better than Twist Fate even if it does).
Mirror Image potentially absorbs up to 4 hits, though I'm unconvinced by this - anyone want to argue in its favour? (Would you use it over Quickness, Personal Luck, Ironskin, Astral Weapon or Cold Resistance?)
Astral Shield is defeated by an MR check, so is pointless against SCs with MR in the 20s.
Body Ethereal doesn't protect against magic weapons so is the same as Mistform (and doesn't even protect against the first hit).
Cold resistance is a good suggestion though - thank you.
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And if I'm not mistaken Naj are cold blooded...you could be going in with a stacked deck if the province your fighting in is cold. Not only does it effect you, but it buffs ice devils.
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You are mistaken - the Nat is not cold blooded. Besides, the IDs are Abysian, so the whole world is boiling, and their cold bonuses are the least of my worries (in fact the heat is making them weaker).
CC
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-- from "Jesus Christ Superstar"
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