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Old May 27th, 2006, 08:47 PM

DominionsFan DominionsFan is offline
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Default Re: Pre-ordering is a benefit not for the buyer...

Quote:
PDF said:
Well, overall Dom3 is rather expensive : 55$ plus postage (5$ for me in France) is clearly above average, for a "small budget" game. Not even counting possible VAT making it increase to 70$ !
I don't have any problem with that though, since Dom2 alone had for me 1000hr+ lifespan !
And I understand that Shrapnel and Illwinter wants to do some money with it. The only other solution good for developers and customers and allowing to lower prices is to distribute through download only, but that's not the way they did it.

Well yes...but like I said, the question is, what is the best way for Shrapnel and Illwinter to gain more money?

Example:
1. The retail price of the game is 45 euro. -> More people gonna buy the game probably.
2. The retail price of the game is 55 euro. -> Less people gonna buy it probably.

Frankly...I have no idea which one is better for the devs. All I know is that the price of the game gonna scare away xy number of players...it wont scare away "potential" costumers for sure however.
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Old May 28th, 2006, 12:08 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Pre-ordering is a benefit not for the buyer...

Do you really think so?
I wish them well and all. I think its a great game. But I think the market for this game is measureable. Im not sure if the difference in the number of people who will/wont purchase based on that price change is enough to cover making the change.

Especially with the "bill rule". That people tend to base their purchase decisions based in sizes of bills. In the US thats 5, 10, 20, 50. Once it crosses from one denomination size to the next then everything in between is pretty much the same in the mind of most buyers. (the bill rule is also why you see so many things priced at 19.99 or 4.99)

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