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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

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  #1  
Old June 24th, 2006, 07:11 PM

Turin Turin is offline
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Yeah the mod is horribly unbalanced, but I really like the graphics. The shapeshange version seems to work flawlessly.
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  #2  
Old June 24th, 2006, 07:21 PM

shovah shovah is offline
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now imagine vessels with a w9 bless... nasty. Tone down the recruitables and make the summons a little cheaper and it should be nice. How about make the vessel commander cost more and make the recruitable troops have a different second shape.
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  #3  
Old June 24th, 2006, 07:57 PM
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Amos Amos is offline
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Vessel should be a unit not a commander and only recruitable at the capital, if he is a commander in your game I'll remove his command options which I gave him for Gift of Reason. Lord Protector costs 40 astral because he can turn into Lord Ruah which is very strong but lacks command. Geting 40 astral shouldnt be a problem since you get 8 astral from sites. Try summoning Bengehenom 5 blood 100 slaves, now thats a powerful mob. Manipulators get 1 slave each turn thats why they cost so much.
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Old June 24th, 2006, 08:09 PM

shovah shovah is offline
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i had a vessel commander and unit. Never thought of summoning bengehenom and never shape shifted lord protector but will do now.
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  #5  
Old June 24th, 2006, 08:21 PM

shovah shovah is offline
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remove bengehemons trample, it renders his trample obsolete and makes his weapons pointless
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  #6  
Old June 24th, 2006, 09:21 PM
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Vessel made capital only, as was intended.
Trample removed from Bengehenom, Ruah and Lord Ruah. Vessel now costs 100gold and have low leadership (hopefully it is a commander and not a unit now). And try summoning Guardian, they are low blood powerful units.

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  #7  
Old June 25th, 2006, 09:26 AM

shovah shovah is offline
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I think i summoned everything, I prefer the blue flag and lord ruah dosnt seem much better than ruah.
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