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September 17th, 2006, 04:14 PM
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Re: Screenies!
Very cool! I'm guessing Sarmatia, just across the Black Sea from Byzantium (but almost a thousand years too early for Constantinople), provided the inspiration for both the name and the amazons. I will be playing them.
I'm noticing that while a Scale Mail Hauberk and Helmet used to be 9+1=10, a Scale Mail Cuirass and Helmet used to be 7+1=8, and Scale Mail Hauberk, Full Helmet, and Round Shield would have been 9+2+3=14 they are now 12, 11, 13 (with Iron Caps, a Half Helmet, and a Shield).
If shields aren't added to protection, what do they do? Just add to defense or is there a block mechanism?
I've read that helmets are needed to protect the head, is that just for affliction checks or is there an actual hit location system?
As long as I'm being greedy, I'd still like to see something representative of the difference between EA & MA Pangaea. I do really appreciate your attitude, I'd also appreciate your work but you claimed it was easy!
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September 17th, 2006, 04:31 PM
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National Security Advisor
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Re: Screenies!
Quote:
Wick said:
Very cool! I'm guessing Sarmatia, just across the Black Sea from Byzantium (but almost a thousand years too early for Constantinople), provided the inspiration for both the name and the amazons. I will be playing them.
I'm noticing that while a Scale Mail Hauberk and Helmet used to be 9+1=10, a Scale Mail Cuirass and Helmet used to be 7+1=8, and Scale Mail Hauberk, Full Helmet, and Round Shield would have been 9+2+3=14 they are now 12, 11, 13 (with Iron Caps, a Half Helmet, and a Shield).
If shields aren't added to protection, what do they do? Just add to defense or is there a block mechanism?
I've read that helmets are needed to protect the head, is that just for affliction checks or is there an actual hit location system?
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Very good! In the whole thread, you're the first to comment that! Here, these are the spesifics of
1) Sauromatian Cataphract's protection
2) defense and
3) Shield descriptions.
Shield in short:
Shield has a parry value. If your shield's parry value made the difference between a hit and a miss, your protection is increased by the shield's protection. Even a Buckler on a def ~10 units makes a huge difference. Bandar Warriors armed with maces and bucklers are much better in melee than Bandar Archers with maces and (long? composite?) bows.
Quote:
As long as I'm being greedy, I'd still like to see something representative of the difference between EA & MA Pangaea. I do really appreciate your attitude, I'd also appreciate your work but you claimed it was easy!
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I mentioned EA Pan's spesific paths in a different thread, but I quess I could post few more pics as well. The main difference is that EA Panii have E1N4B1, a 100%EB random and a 10%ENB random. That s, they always have either E2 or B2, and sometimes one of their paths is further increased by one.
Last edited by Endoperez; August 13th, 2008 at 11:32 AM..
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September 17th, 2006, 04:33 PM
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Second Lieutenant
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Re: Screenies!
Holy cow. I'd love to know the mechanics on what determines a head vs. a body hit. And a parry stat besides? I had no idea that they'd added that kind of complexity to the combat system.
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September 17th, 2006, 04:40 PM
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National Security Advisor
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Re: Screenies!
Besides the Great White and Great Black, I haven't seen any. It'd fit the monkey people, though. Also:
Have you heard the story about the crusading bull? It granted the remission of sins.
Quote:
I'd love to know the mechanics on what determines a head vs. a body hit. And a parry stat besides? I had no idea that they'd added that kind of complexity to the combat system.
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On Head vs Body: size, perhaps mounted status even further, perhaps weapon length; I don't know, I'm not the manual guy.
For shields, see the edited post above.
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September 17th, 2006, 05:32 PM
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Re: Screenies!
So instead of 3 pro and 2 def a shield is now providing just net 3 def -- unless the attacker has a Gate Cleaver, in which case the shield is just in the way? I'm happy with the concept but the practice seems to make shields, the most historically important piece of armor, less important. Unless the parry is the part applied against arrows? So my shield now has a better chance of intercepting that Gift of Heaven? I could definately like this.
Did you hear what the Hoburg Champion said to the dwarf who cast Gifts of Heaven at him? "I'm flattered."
Hey, I bet routing troops don't get to parry. Troops attacked from behind probably still do?
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September 17th, 2006, 05:38 PM
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Lieutenant General
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Re: Screenies!
Well, I sure do hope the shields parry arrows!
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September 17th, 2006, 05:44 PM
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Re: Screenies!
Regarding the head to body ratio, it should be weighted 1:4 to make the 17 & 12 = 13. Hoever, with rounding anything from 1:3 to 1:9 works so...
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September 17th, 2006, 05:53 PM
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Re: Screenies!
If it weren't for cursed luck I'd have no luck at all, doom, gloom, and Agon-y on me!
Sorry, I apologize, I didn't mean it, it was my evil twin.
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September 17th, 2006, 06:05 PM
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Lieutenant General
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Re: Screenies!
Trust me, shields are extremely important, lightly armoured troops without them can get decimated by archers.
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September 17th, 2006, 06:14 PM
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National Security Advisor
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Re: Screenies!
Quote:
quantum_mechani said:
Trust me, shields are extremely important, lightly armoured troops without them can get decimated by archers.
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Also, as I said, even a Buckler makes a huge difference. Just try Bandar Log or Patala, and try Bandar Warriors against Bandar Archers, or the Vanara Chakram Throwers against mace-and-buckler wielding Vanara. I think the latter are Vanara Warriors, but I'm not sure.
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