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  #1  
Old October 11th, 2006, 11:37 AM

hoo hoo is offline
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Default Re: Just an idea of mine - the Dom3 Q&A thread

Two questions about pretender blessings from takign high paths:

1) What does Reinvigoration +2 mean? Do you lose 2 pts of fatigue each turn?

2) Does REgeneration 10%, regen 10% of hit pts or 10% of damagE?

ty
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Old October 11th, 2006, 11:45 AM

tibbs tibbs is offline
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Default Re: Just an idea of mine - the Dom3 Q&A thread

1) Reinvigoration helps reduce fatigue for the wearer.

2) I'm not sure. I thought regeneration always had a value assigned to it. Like regeneration 6 meant the unit regained 6 HP back each turn.

My own question. Is there a way to have a mage forge the same magic item every turn? I tried shift+f but next turn he is set back to "defend" status.

It would make it much easier to mass produce those skulls that give you +9 to research.

Thanks,
Chris
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Old October 11th, 2006, 11:59 AM

thejeff thejeff is offline
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Default Re: Just an idea of mine - the Dom3 Q&A thread

1) Reinvigoration +x is just that: An extra x points off fatigue every turn.

2)Regeneration is by percentage of max hp. Thus much more useful for high hp creatures. Note that for pretenders (and prophets) max hp and thus regen varies with dominion.

And I'm pretty sure there's no way to set someone to forge the same item every turn. It's been requested more than once though.
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