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October 16th, 2006, 08:55 AM
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Major
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Re: horror mark on pretender
SalsaDoom, Do you have summons that are as large or larger then your pretender when you go to battle?
Perhaps your pretender is singled out as a large creature and horror marked. If I remember corretly horror mark has range 100 so there is no goood way to hide from it and there is a blood 9 spell to horror mark armies from a distance.
I would still like to see the stats of the horror.
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October 16th, 2006, 09:04 AM
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National Security Advisor
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Re: horror mark on pretender
Okay. Haven't done this in a while...
See attachment for the horror. Spoilers! Beware!
Blood Vengeance is +2. Fear is +15. His weapons are all considered magical:
Code:
Consume Soul
dam: death, MR negates
Astral Fetters
dam: special
Astral Hooks (x2)
dam: -5 (but str added),
three attacks, Horror Mark
Life Drain (x2)
dam: 0 (str added), armor-piercing life-drain
Curse Luck:
dam: special, MR negates
AoE: 1
Last edited by Endoperez; August 13th, 2008 at 11:34 AM..
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October 16th, 2006, 09:44 AM
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Lieutenant General
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Re: horror mark on pretender
Okay, now *that* is a horror. D:
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October 16th, 2006, 10:12 AM
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Major General
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Re: horror mark on pretender
Beware the S2 mage, who strides Dominions3 like death himself, killer of gods, hunter of the mighty, slayer of the powerful. All bow before the humble S2 mage, the most powerful creature in Dom3.
Lets hope balance is restored in the next patch/upgrade...
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October 16th, 2006, 10:34 AM
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Lieutenant General
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Re: horror mark on pretender
The meek and the Onmyo-Ji shall inherit the earth after Umor has eaten everything else.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 16th, 2006, 12:16 PM
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Re: horror mark on pretender
I think it's too soon to consider it unbalanced. I've never had a problem with horror marked pretenders in any of my games yet.
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October 16th, 2006, 12:26 PM
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Re: horror mark on pretender
So who wants to make the "HorrorNerf" mod? Personally I can't wait to be attacked by one of these things 
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October 16th, 2006, 12:46 PM
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Re: horror mark on pretender
Quote:
tibbs said:I think it's too soon to consider it unbalanced. I've never had a problem with horror marked pretenders in any of my games yet.
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I tested it. MA, Pythium and Bandar Log, small map, both nations had awake Great Sage with dominion 2, Order 3 and Magic 3. There was only one province between the capitals. I took it, positioned 5 Gurus and few Bandar commanders there, and kept attacking with 5 Theurgs and some Emerald Guard commanders, or Lizard rider commanders. I had to leave the hydras and elephants out, because they were always targeted and nothing happened, but from turn 12 on there were nothing but commanders present on the battlefield. The first horror attack didn't happen before turn 17. At turn 24, the two nations had suffered perhaps 10 or so horror attacks altogether. There were perhaps ten or so commanders, total, that had been horror-marked, on both sides. Only two commanders equipped with Enchanted Swords were attacked; other defeated the Lesser Horror that attacked the Hydra he had as a bodyguard (the Hydra was one of those Horror Marked earlier), other died instantly.
However, while most of those attacks were made by Lesser Horrors, there was only one attack by a normal Horror, and many more attacks by unique Horrors. It seems to me that the unique horrors' attacks are a bit too common compared to attacks of normal Horrors. I got at least Eater of Dreams, Hunter of Heroes and Slave to Unreason.
Yes, a horde of S2 mages can take down a pretender. If it takes 5 turns for 5 Astral mages casting 5 Horror Marks each before routing to cause any Horror attacks at all... well, good luck for your plans to feed the enemy pretender to Umor. Especially if the enemy fields any Elephants or Hydras or Troglodytes or any other high-hp creatures.
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