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October 19th, 2006, 07:06 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
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Re: High PD kinda useless.
Quote:
Meglobob said:
Quote:
Gandalf Parker said:
Jotunheim gets a great return from PD. Since they are so expensive to maintain as an army. And a 6 in PD for them is equal to 11 for other nations
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This was true in Dom2 but is it correct in Dom3?
Jotunheim only get 1/2 a Jotun militia upto PD 20 ie...10 units. Easy to defeat I have found.
Compare to Man, same era, gets 1 Spearman, 2xMilitia ie 60 units at PD 20. Tough to defeat especially eary game.
Things have changed. How worthwhile PD is, depends on the individual nation now.
Also at 21+ u r getting better quality troops for yr PD, which also effect things.
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Yep, Jotun milita is like 1/2 compared to the other nation PDs.
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 19th, 2006, 09:16 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
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Re: High PD kinda useless.
I think PD is very effective against the AI as it tends to send every turn lots of troops to attack but never enough to win. My PD killed about 400 enemy troops each turn (in ca. 5 provinces). I had a PD strength of about 60+ and supported it with mages (i used trollkings and each of them got in the hall of fame after 10 turns with 500 kills each  )
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October 19th, 2006, 01:31 PM
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General
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Join Date: May 2004
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Re: High PD kinda useless.
Quote:
Hadrian_II said:
I think PD is very effective against the AI as it tends to send every turn lots of troops to attack but never enough to win. My PD killed about 400 enemy troops each turn (in ca. 5 provinces). I had a PD strength of about 60+ and supported it with mages (i used trollkings and each of them got in the hall of fame after 10 turns with 500 kills each )
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Yeah PD is well-used as renewable fodder. Tho when playing agains the AI, I found that the best use of PD was convincing the AI that you were "strong". Putting heavy PD on aggressive AI borders made them think twice about attacking you, and it seems the AIs are technically at peace until they make thier first attack on you or vice versa.
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October 19th, 2006, 01:55 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: High PD kinda useless.
Keep in mind also that everything has its pros and cons. Particularly in this game. If you think its worthless it usually means to look at it again. Using the gold on queued units can be better but not every time.
PD is a way to catch spys and scouts.
PD is a way to defend a province such as one with a lab without cluttering up the commander and units displays.
PD is instant and does not rely on resources to make them.
There have been times when I had alot of money and was about to be attacked someplace which I really didnt want to lose. Cranking up the PD there was something I considered to be perfectly acceptable in costs.
Taking a forward location at great losses can mean its a good time to pump some of your capital gold into PD for that province to give you time to create and move up a replacement mobile army.
Gandalf Parker
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October 19th, 2006, 10:12 AM
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BANNED USER
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Join Date: Oct 2003
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Re: High PD kinda useless.
Quote:
DominionsFan said:
Quote:
Meglobob said:
Quote:
Gandalf Parker said:
Jotunheim gets a great return from PD. Since they are so expensive to maintain as an army. And a 6 in PD for them is equal to 11 for other nations
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This was true in Dom2 but is it correct in Dom3?
Jotunheim only get 1/2 a Jotun militia upto PD 20 ie...10 units. Easy to defeat I have found.
Compare to Man, same era, gets 1 Spearman, 2xMilitia ie 60 units at PD 20. Tough to defeat especially eary game.
Things have changed. How worthwhile PD is, depends on the individual nation now.
Also at 21+ u r getting better quality troops for yr PD, which also effect things.
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Yep, Jotun milita is like 1/2 compared to the other nation PDs.
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They were WAY to strong in Dom2 so they got hit hard with the nerf stick (A bit too hard I think). I have a feeling that they will get a bit better in a patch sometime in the future.
In Don2 a PD of 31 with the Mechanical PD global enchantment was able to stop large armies on it's own. If you added a priest with 5 archer bodyguards you could even stop most Undead hordes that came your way.
Sammual
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