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Old November 4th, 2006, 01:33 PM
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Nerfix Nerfix is offline
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Default Re: Spell Modding?

Ooo, thank you. =) This is good.

But are wards possible?
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Old November 4th, 2006, 02:00 PM
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Default Re: Spell Modding?

Quote:
Nerfix said:
Ooo, thank you. =) This is good.

But are wards possible?
What wards? For elemental wards, copy an appopriate spell, change AoE. For a MR-increasing spell, copy Iron Will and incearse AoE.Want AoE Fire Shield? Possible. If it's been done, you can copy and change it.
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Old November 4th, 2006, 02:08 PM

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Default Re: Spell Modding?

National Spells don't work as the mod manual suggests at all.

Nation specific spells have a path and a research level and are somehow restricted to nations. The "-2" tag referenced in the mod manual doesn't work at all. Which is unsurprising because there aren't any spells in Dominions 3 that don't belong to any school of magic.

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Old November 4th, 2006, 02:49 PM
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Default Re: Spell Modding?

Quote:
Endoperez said:
Quote:
Nerfix said:
Ooo, thank you. =) This is good.

But are wards possible?
What wards? For elemental wards, copy an appopriate spell, change AoE.
But can I change the resistance from 50 to 25?
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Old November 4th, 2006, 03:08 PM
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Default Re: Spell Modding?

Perhaps. Try it. #damage affects many things, and might affect resistance.
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