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  #1  
Old November 9th, 2006, 08:44 AM
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WSzaboPeter WSzaboPeter is offline
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Default Re: Important Announcement from Ermor!

The Sons of Winter are courious of what the Pangaean could bring to the former Ermorian lands. Until you raise sword (or sickles, or whatever weapons the satyrs and centaurs use) against a giant we will not attack you. By the way you could send some Maenads into my provinces, since the Jotuns would love the seight.
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Old November 9th, 2006, 09:48 AM
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Whollaborg Whollaborg is offline
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Default Re: Important Announcement from Ermor!

Haa, great jokes our woodland friends start telling, We wellcome thee to the lands of former Ermor. Which are Vanir properity by right and of which we already gifted Jotun giants provinces.

Perhaps you have not found out that your hostile pack of centaurs (10+commander) who were offencively sneaking in our port town were swiftly slaughtered and none of the Vanir perished as usual.

If you wish, please send us more sneaky, backstabbing visitors and find out how our people bringing the true death won't be as clumsy as yours

Cheers,
Jörund, the prophet of True God
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  #3  
Old November 9th, 2006, 10:55 AM
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WSzaboPeter WSzaboPeter is offline
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Default Re: Important Announcement from Ermor!

The Niefel giants now understand the hidden message in Ermor's words. Ermorians wish to give the Panii the province we got as a gift from our Vanir friends? Maybe the old age does it, but that was hard to understand it. Then again, the Sons of Winter could not care less about some tree worshipers, but the very idea of someone taking our precious gift, that very symbol of friendship between Vanheim and Niefelheim... Now that's an outrage.
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Old November 9th, 2006, 01:59 PM

Stryke11 Stryke11 is offline
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Default Re: Important Announcement from Ermor!

Trajedy, the giants have seized our capital and lay seige to our fortress! We have cast off the rule of Aurelios and many of our citizens have already migrateds north into Pangean lands. only a token force stays behind to guard the citidel, in hopes an army of the forest will come and break the siege.
- Ermorian Consul, Gaius Amalious Ermorius.

OOC

I appreciate the fact that some of you don't want to lose a player so soon but in reality the situation is desperate. I am well aware that with spells, strategy, etc. anything can be done. But I had 5 mages casting fire spells, huge PD, and many of Ermor's best troops, along with my pretender, and I still lost to 8 giants with 2 support units, again without them losing ONE unit. They were swarmed, most of them were on fire by the end of the battle, there was nothing more that could be done. I am down to two procvinces and the fact is what fun is there in playing, even if I last to the end of the game because everyone lets me, with that setup? I either have allies I absolutely won't attack, or enemies who are much stronger (rediculously, unbalanced-like stronger) in all directions. I mean, at least I was able to take out a Van troop from time to time with my superior numbers, but the gaints in the early game with the amount of research I have are impossible to beat.

I don't think anyone should be removed from the game. It's not their fault their nations are overpowered, and I'm sure they can be countered by giant nations such as Ulm (thay guy is ruling the stat charts) or by a combination of nations.

For all his blustering and scoundrel-ness Whollaborg was a great roleplayer and pretty much telegraphed that he was intending to steamroller me. The diplomacy side angle was a fun front. As for the Giants, their player is just a flat out liar, taking full advantege of high hp troops with a bless strategy and a favorable starting postions, so watch out for that

I believe it should be allowable, since there is no way I can conceivably win the game, to offer my lands to a friend nation. Naturally there is no in-game way to do this so he will have to take them by force, though I will move the defenders away to the best of my ability. The roleplay reason is because Ermor would much rather see the Panii or the Atlanteans triumph, and the Ermoroian people would expect more mercy from them than their enemies.

With a corner postion, more breathing space, and some time, I have no doubt the armies of Ermor would have been quite powerful. The stars didn't align this time, and I don't feel bad about it, so you shouldn't either, Foodstamp . I'm still learning as well, so next time, which won't be for awhile but eventually, I will have more useful early game "strats".

Give 'em heck, guys!
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Old November 9th, 2006, 03:00 PM

Ironhawk Ironhawk is offline
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Default Re: Important Announcement from Ermor!

Quote:
Stryke11 said:
With a corner postion, more breathing space, and some time, I have no doubt the armies of Ermor would have been quite powerful. The stars didn't align this time, and I don't feel bad about it, so you shouldn't either, Foodstamp . I'm still learning as well, so next time, which won't be for awhile but eventually, I will have more useful early game "strats".
Thats the spirit, Stryke A lot of times this is just how it will work out. Even for me, as an experienced player, I am sometimes surprised (or underestimate) the power of an early rush and am wiped out in the first 10-20 turns of a game. Remember that only like 1/4 or 1/2 of the nations in any game will survive to the end to see someone declared winner Sometimes you make it that far, sometimes you dont.

On the topic of giving resources/land away when your empire crumbles: This happens in many games and you shouldnt feel bad about doing it. In fact as the game goes on it can significantly change the balance of power (in particularly getting someones treasury of gems in the later game!!!). The only thing to keep in mind when giving land away is that the nation which was winning the war may take offense at you "poaching" provinces which should "rightfully" be thiers. You are seeing this already with Vanhiem and Niefelheim above in the thread. Personally, I expect neighboring nations to poach and will not take much offense (unless it is a key province), but others players may.
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Old November 9th, 2006, 03:20 PM

Stryke11 Stryke11 is offline
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Default Re: Important Announcement from Ermor!

Pangaea did not request the land. It was offered by the Senate and people of Ermor. Pangaea is welcome to deny the gift for their own safety if they wish, since the majority of the Ermorian people have already evacuated into their lands for safety. Ermor has ceded the land, they no longer have say as to what Pangaea wishes ro do with it, even if they do strategically give it to NH or VH.
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Old November 9th, 2006, 05:13 PM

FrankTrollman FrankTrollman is offline
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Default Re: Important Announcement from Ermor!

Ermor can beat Van in the field just as Tienchi can beat Helhirdings in the field. It basically requires magic. Van have high defense (which is good against swords), and glamor (which is good against swords). They aren't particularly good against arrows or magic.

Ermor has crappy archery, but its magic is quite impressive. Augur Elders can spam Sulphur Mists and Archbishops are a cheap source of Smiting.

Even Huskarls cost 25 gold a piece, and once you get some magic going you can trade your troops for theirs at perhaps 2:1. That's not something that Vanheim can sustain for long. They need an early age of aggression to pay off or they are toast.

That Ermor was the victim of this particlar wave of early aggression is an entirely plausible outcome of these events. Our condolances.

The Great Catsby has Spoken.
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