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November 15th, 2006, 05:36 PM
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Sergeant
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Join Date: Oct 2006
Posts: 238
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Re: EA - Oceania... What can they do on land?
Well, there's always indy troops to supplement your armies.
Water has a few choice Evocation and Thaum spells, like Falling Frost, Ice Strike, and Sailor's Death. Then there's Frozen Heart from Alteration which is OK and Quickening which is great. Other than that, not much without other paths, Water's not a very strong path IMO.
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November 15th, 2006, 05:46 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: EA - Oceania... What can they do on land?
Quote:
dirtywick said:
Other than that, not much without other paths, Water's not a very strong path IMO.
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Correct... even tho it has been improved with a few spells, it was also weakened since water mages on land can no longer enter water provinces.
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November 16th, 2006, 05:36 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
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Re: EA - Oceania... What can they do on land?
I would point out that if you are Oceania, the last water magic change is actually better for you as you do not have to worry about being invaded by any old water mage. Your enemy has to dig up amphibious troops or forge items to come after you.
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November 16th, 2006, 05:53 AM
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Corporal
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Join Date: Oct 2006
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Re: EA - Oceania... What can they do on land?
I still wonder why there's no item that allows water troops to come on land.
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November 16th, 2006, 07:04 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: EA - Oceania... What can they do on land?
There's Amulet of the Fish to allow aquatic commanders to come to land.
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November 16th, 2006, 07:15 AM
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Major General
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Join Date: Sep 2006
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Re: EA - Oceania... What can they do on land?
Quote:
Will said:
There's Amulet of the Fish to allow aquatic commanders to come to land.
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I think its a little unfair that Amulet of the Fish is lvl 4 construction, air breathing 1, well Ring of Water breathing and Amulet of Breathing, water breathing 1 r lvl 2 construction. Also to add insult to injury, the magic paths r W1A1, W1 and A2.
Why r land nations favoured so much over water nations?
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November 16th, 2006, 07:27 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: EA - Oceania... What can they do on land?
All land nations have troops that can go to land AFAIK. Without items. Both units and commanders. Also, I don't think the breathing items have been updated in quite some time. They are the same as they have always been. They haven't been changed now that Water mages can't automatically enter water. They aren't expensive, but they haven't been made easier to craft either.
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