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  #1  
Old January 21st, 2007, 08:12 AM
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Twan Twan is offline
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Default Re: Resolution of Movement Different in Dom3?

For an unknown reason it seems they have changed the excellent dom 2 system for one in which a lone black hawk is able to stop a 200+ units army.

I think the dom3 system uses speed instead of army size (it may also be 100% random, not sure). Anyway I hope this will be changed back before all players learn to exploit this.

(edit : after some tests I'm not so sure, it's possible I just had some very strange/unlikely results in my games)
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Old January 21st, 2007, 08:21 AM
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Default Re: Resolution of Movement Different in Dom3?

Quote:
IMPORTANT: If two armies tries to cross the same border they will either stop and fight one of the two provinces or pass without noticing each other. The size of the armies determines if the armies accidentally miss each other.
This quote is from the manual of Dominions: Priests, Prophets & Pretenders, or Dominions 1. Yes, the system is great. Yes, it has been abused. No, lone Black Hawks won't do anything.
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Old January 21st, 2007, 10:47 AM
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Default Re: Resolution of Movement Different in Dom3?

Strange, I had several times armies blocked by small and faster forces (including a lone black hawk in a mp game) and was convinced the system was changed to take speed into consideration (I've also never seen armies not meeting each other and exchanging their positions like it often happened in dom2...). But according to tests I've just made you may be right and the system globally unchanged.
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Old January 21st, 2007, 06:45 PM

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Default Re: Resolution of Movement Different in Dom3?

I have noticed no movement changes between Dom2 and Dom3. In dom2 you could stop an entire army with a scout or a blackhawk. There were rumors that it was completely random which province a contested movement took place in, and that it had to do with army size. No real pattern was ever determined.

I have never, ever, seen two armies "miss" each other.
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