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February 11th, 2007, 05:11 PM
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Corporal
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Join Date: Jan 2007
Posts: 57
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Re: Help countering trampling monsters
Quote:
Nix said:
Mass archers usually do the trick. Keep them in the back and the tramplers won't have the time to get to them. Magic, too.
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What is a good number of archers to qualify for 'mass archers' to be honest I haven't found them very effective. So far I've been using around 30 or so. How many do you guys use? They just dont seem to do much dam/hit.
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February 11th, 2007, 05:15 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Help countering trampling monsters
Well atleast the troglodytes gold cost in archers would be my reccomendation so 5 or more archers per troglodyte. If you can cast wind guide or flaming arrows(or both  ) then that would be a great help. Also, remember to keep a decent shield of chaff out front.
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February 11th, 2007, 07:06 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Re: Help countering trampling monsters
As Shovah said, 5 or more per troglodyte. Never underestimate a horde of archers against low protection opponents. 
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February 11th, 2007, 08:20 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: Help countering trampling monsters
Although protection 7 combined with their high health isnt particularly low(but with flaming arrows they will all die  )
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February 12th, 2007, 01:14 AM
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Second Lieutenant
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Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
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Re: Help countering trampling monsters
How about even higher protection tramplers, like chariots? Archers won't do much against them, probably, and being cheaper (in gold terms, not resources) than elephants or troglodytes, they will be on the battlefield in larger numbers.
__________________
"I think that this situation absolutely requires a really futile and stupid gesture be done on somebody's part"
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February 12th, 2007, 03:32 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
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Thanked 86 Times in 48 Posts
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Re: Help countering trampling monsters
Flaming arrows are armor piercing, so they'll still work well. Destruction will pop their armor off if you have Earth mages...it's lower level research, but takes multiple mages to get good coverage of the enemy army, as opposed to a one-cast.
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February 12th, 2007, 11:42 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Help countering trampling monsters
Well actually there will probably be fewer armoured chariots ect due to their resource cost but the spells mentioned(flaming arrows and destruction) will work well as will many battle magics(any that cause instant death, have high damage or are armour piercing)
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