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March 8th, 2007, 03:04 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Are heavy bless strategies the best ones ?
On larger maps most of that becomes untrue also. Drain? magic plays no role? Death has no affect? Im not sure if Victory Point games might also make a difference on some of it and since the devs love VP games I sure wouldnt write those off. And thats not to mention games that might crank up the magic, or crank down the resources, or boost magic sites.
Some people tend to play Dom3 with the same settings all the time. Same map size, same number of players, same victory conditions. That cant help but paint a "do this and always win every game" feeling.
Interestingly many of the same people tell Solo players that staying inside that limitation will get old and ruin the game for them. 
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 8th, 2007, 03:10 PM
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General
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Join Date: Nov 2000
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Re: Are heavy bless strategies the best ones ?
Quote:
Gandalf Parker said:
Drain? magic plays no role?
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Magic plays a very large role if the game lasts to turn 40 or so. The drain scale, on the other hand, has almost no effect on the power of magic.
The death scale has precisely the effects I just listed. It reduces your population in your home province by 24% over 50 turns, and by a lesser amount in other provinces. Otherwise it has little effect on any nation other than those with mages that were made old arbitrarily (ie. the fire nations).
Quote:
Im not sure if Victory Point games might also make a difference on some of it and since the devs love VP games I sure wouldnt write those off.
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Victory points make games finish sooner, not later.
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March 8th, 2007, 09:00 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Are heavy bless strategies the best ones ?
Quote:
Gandalf Parker said:
Some people tend to play Dom3 with the same settings all the time. Same map size, same number of players, same victory conditions. That cant help but paint a "do this and always win every game" feeling.
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And some people don't even play multi-player games but still paint a "MP in dominions 3 is perfect" picture...
And I don't play blitz. I'm not sure why you assume that everyone who critques the balance of Dom3 only plays on small maps with a few people.
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March 8th, 2007, 09:30 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
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Re: Are heavy bless strategies the best ones ?
For all the forum chatter about dual 9 bless i've so far only seen it twice in 6 net games. In both cases it was 9W9S. Once it worked great (MA Ermor), the other guy (Lanka) got clobbered straight away.
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March 8th, 2007, 09:46 PM
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Corporal
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Join Date: Dec 2006
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Re: Are heavy bless strategies the best ones ?
It may be that the game simply does not take its main purpose for nation design tight balance for hyper competitive MP? Certainly, the manual itself suggests in the last paragraphs before the beginning of the Grimoire that there are units (and possibly even whole nations) that are in there to be neat, to provide fun and interest, rather than be min-maxxed into unstoppableness.
In this regard it is somewhat similar to many fighting games. There's usually about 20% of a fighting games roster that makes its way into serious tourney competition. The others are there for beginners, or for people who think that a character that looks cool or has an enjoyable theme is more important than frame advantage. Unless there is a much smaller ratio of actually usable characters, though, or one or two are massively overpowered, most in-the-know fans don't criticize game balance.
Edit: And I don't know crap about MP, but Lanka IMO is really better off with E9N9, not F9W9.
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March 8th, 2007, 10:00 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Are heavy bless strategies the best ones ?
Quote:
Velusion said:
Quote:
Gandalf Parker said:
Some people tend to play Dom3 with the same settings all the time. Same map size, same number of players, same victory conditions. That cant help but paint a "do this and always win every game" feeling.
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And some people don't even play multi-player games but still paint a "MP in dominions 3 is perfect" picture...
And I don't play blitz. I'm not sure why you assume that everyone who critques the balance of Dom3 only plays on small maps with a few people.
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Heehee. Some probably do.
But I run most of the server MP games and have played in many MP games. Many of those with the beta-tester team (inluding the devs) which include many of the best players from the IRC channel. For a good year more than most others have had Dom3. I dont do all that badly in such games.
Dont think you can talk to me like Graeme or Quantum
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 9th, 2007, 01:54 AM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
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Re: Are heavy bless strategies the best ones ?
!
Gandalf, regardless of MP ability, at least responds to ad hominum attacks with a measure of equanimity.
Of course, it's not exactly necessary to play the game with the intent of winning. As some of you might remember, I played Yomi so that I could send cryptic messages in Japanese to all the pretenders. I died by turn 30. And it was fun. Oh, and being backstabbed by the treacherous Lankan dogs was probably my favourite moment of Dom3 thus far. Call me a masochist.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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March 9th, 2007, 02:46 AM
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Major General
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Join Date: Sep 2006
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Re: Are heavy bless strategies the best ones ?
Quote:
Valandil said:
Of course, it's not exactly necessary to play the game with the intent of winning.
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Yes I agree, its perfectly ok for a person to join a MP game with no intention or expectation of winning. The aim should be to have fun, enjoyment and winning is just a bonus if it comes along.
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March 9th, 2007, 02:53 AM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
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Re: Are heavy bless strategies the best ones ?
Right. Only one person gets to win any given game, hopefully everyone gets to have fun. To achieve maximum fun, each person has his or her own balance between striving for optimal play and the best chance at victory on the one hand, and tinkering, fooling around, exploring, diplomacy, role-playing, doing whatever else there is to do that's *not* a min-maxed drive to victory on the other hand. This balance may well change from game to game, day to day, nation to nation, whatever, for a given person. Most people recognize this and accept it; sometimes it dictates what games a person joins, sometimes somebody gets frustrated at having joined a game in which a lot of people are playing with vastly different goals. Mostly, people are civil and have fun.
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March 9th, 2007, 03:32 AM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Re: Are heavy bless strategies the best ones ?
Actually in a multiplayer game, it is VERY frustrating when someone's not playing to win. You can end up having completely pushing over neighbors who have no intent to win and triple the size of your empire because of that and completely mess up a game.
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