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March 12th, 2007, 04:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: LA Ermor - myth, legend, or overrated tripe?
I always thought that alot of the pretenders would work well for Ermor, and even some non-pretenders. Eater of the Dead? Horrors? Harvester? Ive enjoyed creating maps with boosted Ermor as an AI and building them a god around such units.
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March 12th, 2007, 04:40 PM
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Corporal
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Join Date: Mar 2007
Posts: 105
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Re: LA Ermor - myth, legend, or overrated tripe?
yes, but panagea or even jortundheim have more unique choices. just say bog mummy and draco lich. LA Ermor just got lichqueen, and this is the nr1 nation with most design points to spend on a pretender.
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March 12th, 2007, 04:40 PM
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Sergeant
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Join Date: Oct 2006
Posts: 247
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Re: LA Ermor - myth, legend, or overrated tripe?
The 'bog mummy' is basically the Jotun lich. Ermor isn't a jotun nation so they don't get it. Some roman-themed pretender choices would be nice for Ermor, and I'd have nothign against an undead dragon if it didn't have the jotun alternate form.
I also always got the impression that the prince of death was already very good indeed.
Not too sure about the Eater of the Dead... unless the mechanics were changed slightly so your god didn't go on a rampage against its own nation! A harvester-type pretender would be excellent, especially as LE ermor is really the only nation that could easily use one.
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March 12th, 2007, 05:16 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: LA Ermor - myth, legend, or overrated tripe?
The prince of death is indeed very good and works well with the Dom10 AE demands(awe+high fear=good).
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April 14th, 2008, 01:28 PM
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Sergeant
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Join Date: Apr 2008
Posts: 288
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Re: LA Ermor - myth, legend, or overrated tripe?
As long as you have Arch Bishops with all your army's the effects of priests is lessened especially if you have more then one.
Quick question. Does anybody have a good way of dealing with Eternal Knights, which does not involve chucking so much chaff at them that they finally die
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April 14th, 2008, 01:30 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: LA Ermor - myth, legend, or overrated tripe?
A couple of evocations sort eternal knights out no problem.
Early on shadow bolt will do the trick.
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April 14th, 2008, 01:40 PM
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Sergeant
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Join Date: Apr 2008
Posts: 288
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Re: LA Ermor - myth, legend, or overrated tripe?
That will help a lot in dealing with them without watching them carve through my weaker armies
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April 14th, 2008, 01:41 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: LA Ermor - myth, legend, or overrated tripe?
Ermor as nation of only death doesn't need harvesters.. they don't need for so nothing to harvest. 
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 14th, 2008, 02:23 PM
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Sergeant
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Join Date: Apr 2008
Posts: 288
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Re: LA Ermor - myth, legend, or overrated tripe?
there is lots of things for an ermor god to harvest. All the lovely people in his domain just waiting to be killed so they can be added to the undead horde
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