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  #1  
Old March 16th, 2007, 06:45 PM

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Default Re: New mod coming eventually: Unusual things

Ok, fine. There is mature content. Yes, I know this is a game with topless women, vampires, undead, human sacrifice, etc. And yes, there will be topless women in my mod; there will also be at least one unit which exemplifies each of the seven deadly sins. To compensate for this, my second mod will be the opposite, with seven virtuous units.

A tentative list of the seven bad units (not created yet) would include:

-A major seduction unit of some sort (Lust, if it wasn't obvious.)

-A berserker unit (Wrath, and I was amazed that the game doesn't have a unit named "berserker.")

-A stuck-up princess/queen/empress unit (Envy)

-An immobile unit who generates gems (Sloth)

-A summonable unit (prince, king, emperor) with great power (Pride)

-A power-hungry unit (Greed.)

-A unit that eats much, much more than it has to (Gluttony; they even have a "gluttony" ability in the game, but I can't directly mod it in at present, so I will have to copy the stats of another gluttony unit.)

I will include many more than these seven, as well as change some pre-existing units.

P.S. I have a windows xp.
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  #2  
Old March 16th, 2007, 09:26 PM
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Wish Wish is offline
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Default Re: New mod coming eventually: Unusual things

greed should be smmonable but have some ungodly high gold cost, so that his upkeep is insane.
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  #3  
Old March 16th, 2007, 11:02 PM

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Default Re: New mod coming eventually: Unusual things

Good idea. Note that the units won't actually be called by those names, but it should be obvious what each one is when you see it. How does 200 gold for a single unit sound?
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Old March 16th, 2007, 11:10 PM

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Here's one of the units ("Lust")

She will be summonable for a high, high price, or can be wished for. I still need to add a good description.
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  #5  
Old March 17th, 2007, 01:00 AM
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Default Re: Preview

commanders cost around 200. the most expensive commanders (like nifel giants) cost 500. give him a cost of 1000 or more.
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  #6  
Old March 17th, 2007, 01:01 AM
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P.S. this thread should get moved to the mod forum.
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  #7  
Old March 17th, 2007, 07:10 AM
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Default Re: Preview

Gluttony is negative supply bonus, so you can mod it in. Envy could be a spy or a stealthy unit causing unrest, and Blood Vengeance might work, but those are just suggestions. I like your other ideas.

I agree that this should be in the mod forum.
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Old March 17th, 2007, 05:28 PM
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(ignore this please, accident!!)
__________________
My Mods:
Tarent Mod:
http://forum.shrapnelgames.com/showt...ghlight=Tarent

Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval

Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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  #9  
Old March 17th, 2007, 11:13 AM

Nick_K Nick_K is offline
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Default Re: New mod coming eventually: Unusual things

Quote:
noname said:
-A berserker unit (Wrath, and I was amazed that the game doesn't have a unit named "berserker.")

I think that the Vanheim 'Einhere' unit is the 'traditional' berserker.
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  #10  
Old March 17th, 2007, 11:49 AM

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Default Re: New mod coming eventually: Unusual things

I meant 200 gold per turn upkeep. And it will be a one of a kind unit, not one that can be regularly recruited.
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