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  #1  
Old April 14th, 2007, 11:36 PM

Drakaina Drakaina is offline
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Default Re: Conceptual Balance (Discussion)Drakaina

Hi all,
Iwas browsing the web and came accross your forum and had the surprise to discover my name (and registered trademark ) in your game... I am very honored thanks.. I've been a professional fantasy art model and actress for 6+ years and was already featured on a non official Magic the Gathering card (named Drakaina®) and as many fantasy characters but i had no idea I was part of D3 too lol
Cheers
Drakaina
http://drakaina.com Official Drakaina website
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  #2  
Old April 14th, 2007, 11:46 PM

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Default Re: Conceptual Balance (Discussion)Drakaina

Since this thread has been brought back to the forefront, I thought I'd point out that I've made some CBM versions of popular LA nation mods.

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

More are on the way too. I'm also considering making a modified version of CBM that addresses some stuff that bothers me (improving or reducing the cost of more national troops that are 'useless' among other changes). It would also probably incorporate rejuvenation for all pretenders, the strength based slingmod and maybe some bits from other mods.
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Old April 15th, 2007, 04:13 AM
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Default Re: Conceptual Balance (Discussion)Drakaina

Welcome, Drakaina! Nice to have you here.

It was a "Drakaina" (or "Dracaena")-part woman from the waist up, part serpent-who was the first ruler of Scythia. Another one made a bargain with Herakles after she stole the cattle of Geryon, that she'd only give them back if he'd sleep with her-effectively treating the mightiest of Greek heroes as a prostitute. She eventually had 3 sons by him-Agathyrsos, Gelonos, and Skythes. The older two were banished from Scythia, but the youngest, Skythes, became king and founded the royal line of Scythia.
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Old April 16th, 2007, 01:18 AM
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Default Re: Conceptual Balance (Discussion)Drakaina

This is by far the strangest thread resurrection evar.
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Old April 16th, 2007, 01:41 AM
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Default Re: Conceptual Balance (Discussion)Drakaina

I thought Zen posted again -.-.
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Old April 18th, 2007, 12:41 AM

Drakaina Drakaina is offline
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Default Re: Conceptual Balance (Discussion)Drakaina

Thanks HoneyB
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Old April 18th, 2007, 12:46 AM
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Default Re: Conceptual Balance (Discussion)Drakaina

My pleasure, Drakaina
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Old April 26th, 2007, 02:50 PM
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Default Re: Conceptual Balance (Discussion)

Back to the original thread again...

I'm currently playing SP games with the Conceptual Balance Mod on, and I found that an early "Wild Hunt" is somewhat broken...

Wild Hunt in the original game design is a Conjuration 9 spell, requiring 50 gems and N6. With the CB enabled, this spell gets a huge discount on price/requirements: it becomes a Conjuration 5 spell requiring just 30 gems and N5.

In my SP games, once I got this spell up, I had around 4-6 special battles per turn with a high enemy priest/prophet/sacred commander killing ratio.
That means 2-3 successful 'holy' assassinations per turn at a bargain price of 30 gems!! That's what I call efficiency...

I know that in MP an enemy human player won't be fool enough to keep sending sacreds/priests into the deadly forests each turn; although it can be really annoying for them, specially for the players relying on a hardcore bless strategy (Mictlan)...
Overall I suppose that is a good MP spell for making new friends!

Should this spell cost and requirements be slightly higher than CB but lower than the ones found in the original game?

Thanks
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Old April 26th, 2007, 05:41 PM
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Default Re: Conceptual Balance (Discussion)

yep i did cast wild hunt cb mod in a blitz game. That was too good. Some nations have their best mages also priests.
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