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April 22nd, 2007, 09:28 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Dud nations
Only if I get to urinate on my castle to keep it from catching on fire.
Jazzepi
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April 22nd, 2007, 11:05 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Dud nations
I just thought of a great new name for MA Ulm-with the Mod:
The Black Company
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 22nd, 2007, 11:22 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Dud nations
Wasn't that the name of an infamous group of Nazi troops in WW2? I might have it confused, but if it is I'd avoid that.
I suppose it's sort of a generic elite military unit name though.
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April 22nd, 2007, 11:23 PM
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General
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Join Date: Oct 2006
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Re: Dud nations
I don't think it would be very nice for the pig, but also, unless you fitted them with some kind of parachute, it wouldn't be very effective, since you'd basically just be sending the enemy ham on the hoof, as it were-since it's unlikely the pigs would survive the fall in good enough shape to make a run for it-pigs are mostly dense muscle, and their bones are rather brittle. The combination- coming down from an altitude of 60 feet or more-isn't pretty.
I'd just summon up a couple dozen tiny fire-elementals and set them loose. There must be *lots* of magical ammo people could come up with. How about fire-resistant flaming chickens?
__________________
You've sailed off the edge of the map--here there be badgers!
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April 23rd, 2007, 12:01 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Dud nations
The Black Company was a famous mercenary troop in the books by Glen Cook. They had minor mages, but mainly relied on steel.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 23rd, 2007, 12:42 AM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Dud nations
For my Classical Japan mod, I plan on using an area-1 attack Ballista that has a Fear effect attached to ths shot (think of the Howling Bow from LE TC). May be a small point, but the controversy surrounding the O-yumi I'd have to include. 
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April 23rd, 2007, 02:02 AM
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Major
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Re: Dud nations
MA TC = MA Ulm but worse. And that's just horrible.
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April 23rd, 2007, 03:41 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Dud nations
It doesn't seem to me that MA TC is much like MA Ulm. TC has much more varied magic, sacred national summons, varied cavalry, decent light infantry with StratMove 2, immortal heroes, good composite bow archers who can fight in melee... and it has no drain thing nor low MR, no forge bonus, etc...
As for the comment someone made earlier about MA Ulm getting elephant-rushed... I'm more worried about trampling when I'm EA Ulm (especially from Caelum). As MA Ulm, just send in the arbalests, set to fire at large monsters...
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April 23rd, 2007, 11:01 AM
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Sergeant
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Re: Dud nations
MA TC also has 12 morale Imperial troops, crossbows/composite bows, light and medium cavalry, ect.
If you look at a nation and say "what kind of casters does it have", and that's what determines if this nation is "hot or not", yea, you might be dissapointed with MA TC vs. EA TC. But then, you'll not ever be playing a national-troop themed nation, ever, anyways  .
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May 13th, 2007, 11:28 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Dud nations
Once again, it seems to me that a large part of the disagreement comes from a problem of definitions and perspectives. You and Gandalf don't, I think, mean the same thing when you say "bad" or "dud nations" (if Gandalf ever affirms those terms  ). I think Gandalf's concern is that people new to the game or new to the topic may get the wrong idea, and that he's trying to supply the contexts and provisos that others are leaving out when they comment about things in a negative way. Of course there are also cases where people haven't considered the good sides of something, or haven't learned the good uses of things (e.g. Agarthan amphibians, Sidhe assassin, human heavy infantry).
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