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April 25th, 2007, 02:48 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Anyone want to replace Yomi?
Oh yeah, I forget to add. Another note for whoever is subbing for me, the dai onis to the northern defenses are to be scripted with resist fire in their script as well. I'm not sure if they're already scripted with them or not. Too lazy to check. =\
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April 25th, 2007, 04:10 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Anyone want to replace Yomi?
We need a sub for Yomi. Anyone interested should PM me. Pass along the invite if you know a friend who might be up for it. I would hate to have a power vacuum at this point in the game.
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April 25th, 2007, 04:25 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Anyone want to replace Yomi?
Bah, Ironhawk! We should just let Yomi go AI. Then you and I and Kailasa can carve them up! Sort of like the Ottoman Empire after WW1.
Pasha
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April 25th, 2007, 04:39 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Anyone want to replace Yomi?
Hahhahah! Yomi == The sick man of ManaBurn.
Sadly I cant even carve up the AI remains of CTis, I dont think I'm going to be much use against an ai Yomi

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April 25th, 2007, 07:24 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Anyone want to replace Yomi?
Yay, go C'tis!
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April 26th, 2007, 12:47 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Anyone want to replace Yomi?
Quote:
Having the capital in a forest is supposed to be an advantage, because you get so many extra resources, and it automatically turns what is normally a low-income province into a very high income one.
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Resources are set by the nation in the starting province and terrain is ignored. The variation is by what neighbors the starting province has. Most nations start with 80 resources in the capital. (Ulm starts with 100.)
The same appears to be true with population, income, resources and supplies. Supplies may be affected if your units have the survival trait for that terrain. Not sure about that.
(Pardon my lurking  )
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April 26th, 2007, 10:36 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Anyone want to replace Yomi?
I could really use supply and siege magic items, if anyone wants to help the anti-Niefel effort. Money would also be very useful.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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April 26th, 2007, 08:16 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Anyone want to replace Yomi?
Quote:
Ballbarian said:
Quote:
Having the capital in a forest is supposed to be an advantage, because you get so many extra resources, and it automatically turns what is normally a low-income province into a very high income one.
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Resources are set by the nation in the starting province and terrain is ignored. The variation is by what neighbors the starting province has. Most nations start with 80 resources in the capital. (Ulm starts with 100.)
The same appears to be true with population, income, resources and supplies. Supplies may be affected if your units have the survival trait for that terrain. Not sure about that.
(Pardon my lurking )
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Yeah as Balbarian says.
Only flames from the sky and murdering winter are worse then beckoning i think.
Another disadvantage is that someone could use my capitol as fairy trod target.
Don't take my lamenting too serious though, after all i am a german. So if i stop to lament it would likely be more serious  .
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