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May 3rd, 2007, 08:27 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: T\'ien Chi possibilities
The Beta version of Epic Heroes is attached. The mod's goal is to provide a starting hero for each MA race.
Thus far there are 4 starting heroes:
Beowulf for Man
The Black Phoenix for Abysia
The Obsidian Medium for Agartha(this was done in its entirety by Endoperez)
Blizzard, the Blood Jarl for Jotunheim.
I did none of the graphics. Foodstamp did the banner,and Endoperez and Foodstamp both made sprites. If you like to rp with heroes this mod is for you. It is compatible with Worthy Heroes, and the Reduced Old Age mod, both of which i highly recommend.
Your input is wanted! The good, the bad, and the ugly. My feelings will not be hurt. I am a novice, trying to adapt the game a bit for those like me that love heroes and role playing. That loves taking a character that has a world of potential and building him up slowly until get gets better equipment or key spells are researched that unlock his potential.
The goal was to keep the heroes from unbalancing the game by being too powerful at the start, during the critical early expansion phase.
Hopefully more will submit ideas about what would be a good theme for a hero. I think you will really be impressed by Endoperez' hero's theme. I was.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 3rd, 2007, 08:39 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: T\'ien Chi possibilities
Doesn't seem to be attached Xietor.
Edit: Sorry, it is now.
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May 4th, 2007, 09:25 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: T\'ien Chi possibilities
Due to popular demand, Beowulf's sprite was changed.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 4th, 2007, 03:00 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: T\'ien Chi possibilities
My next planned hero will be the fallen angel mentioned above for pythium.
Is there a sprite library where you can view all the angel sprites?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 4th, 2007, 05:03 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Thanked 1 Time in 1 Post
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Re: T\'ien Chi possibilities
Bugger, I forgot to "favorite" the thread so thought it wasn't being updated.
I like the idea of giving the makemonster ability to melee units, as well as giving them an archery out. Archery gives them a good way to slowly build up some initial experience and rise in the intial HOF.
Random thought: The idea is to give an initial hero correct? For highly religious (heavy holy) have the initial hero actually forced to be the prophet? Or even add a second. He would be the high priest of your religion (the founder of your cult), start with prophet ups/downs and be somewhat limited to your domain. It could fit with melee, magic or even just holy + special?
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May 4th, 2007, 09:41 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: beta version.01
Where to start?
Improved sprites by endoperez; descriptions completely redone. They are more thematic and much improved. typos were corrected, and 2 new heroes:
The Fallen Angel of Pythium(theme and parts of the description credited to Bandar Lover)
The Monkey King of Bandar Log(done by endoperez and slightly toned down from the one used in his Monkey King mod since this hero is present from the start).
So Epic Heroes now represents 6 of the 22 races. Enjoy! and feedback is important. It will allow me to make this mod better for you! I have tough skin, if you see something you think can be improved blast away.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 4th, 2007, 10:46 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: beta version.01
I plan to release a new beta version of the Epic Hero Mod every time I make 2 new Epic Heroes. After 22 Heroes are made,
beta will be over and then regular versions will just tweak for balance. Anyone is free to submit an idea for an Epic Hero for a race, and if it is better than a hero already created, it will be added, as long as the Mod is still in beta.
This hero is already done, and he may make you want to play Mictlan:
"A Jaguar Warrior is a devoted guardian of the Mictlan Temples. In battle he dons a Sacred Jaguar Hide. When wounded the blood from his wounds merges with the Sacred Jaguar Hide turning him into a Were Jaguar. The Were Jaguar is half man, half beast, and sacred.
The Blood-Cursed Champion was once a Jaguar Warrior and the bodyguard of an Onaqui, a powerful blood mage of an earlier era. Beset by Vampire assassins, the Onaqui performed an archaic blood ritual on his bodyguard, imbuing him with the tools to defeat any assassin. The Blood-Cursed Champion did not need to sleep or eat, and had night vision.
But the ritual was a blood lust curse, dooming him forever to Were Jaguar form. After making this discovery, the Blood-Cursed Champion slew the Onaqui and his Beast Bat minions, and then went into hiding.
Centuries passed-a new age dawned-and the Blood Cursed Champion heeded the new god's call, and returned to protect the High Temple. He is a legend to the Jaguar Warriors."
I have not started the 2nd additional hero yet, but hopefully he can be finished in the next day or 2. I am thinking of an immortal assassin for a weak mp race. Any thoughts?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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