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May 24th, 2007, 02:01 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: A couple of q\'s
bugger that for a lark. What's the point of the item then? Spend the gems for a short term solution? I'm assuming its a continuous adding of horror marks that are cumulative? I think I have this item in like 6 or 7 of my SP games, thinking its a great deal with +2S2F...and then I've never used it.
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May 25th, 2007, 02:37 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: A couple of q\'s
Well, that's 20 turns worth of Master Enslaves, and when that's done you can transfer it to another caster. Probably depends upon whether your nation has high-level recruitable astral or fire mages in order to be worth it. Obviously if it's just sitting in your inventory it's not doing you any good.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 25th, 2007, 03:20 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: A couple of q\'s
Horror marks are indeed cumulative.
It -is- possible to beat horrors (although Kurgi's a bit of a tough customer)... and it should be noted that an astral mage worthy of the Forbidden Light should be able to cast Ritual of Returning as well as the in-battle version. The Solar Brilliance effect may also be useful in certain battles, especially when you don't care much about blindness (ex. R'lyeh mindblasts -- prec 100 attacks hit even if firer is blind).
Magebane would help. It'll boost MR (sort of important for when the Eater of Gods shows up -- given his 'save or die' attack), and when you hit, it'll knock the horror unconscious.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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May 25th, 2007, 03:34 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: A couple of q\'s
Cumulative Horror Marks are much, MUCH less severe than they used to be, though. I'm not sure if the "Doom Horror attack every turn" thing can happen without wearing the Forbidden Light for a few dozen turns or something similarly drastic, though.
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May 25th, 2007, 06:21 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: A couple of q\'s
Can you enslave/charm horrors? I would be curious if you could make a "horror factory" in this way....
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May 25th, 2007, 06:46 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: A couple of q\'s
I think you can but(i think this may only apply for the bigger, unique horrors) they can disappear randomly.
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May 25th, 2007, 06:57 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: A couple of q\'s
AFAIK, Horrors appearing in battles act like Lammashtas and disappear afterwards. Horrors summoned via Wish (except the uniques) might stay for multiple fights.
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