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View Poll Results: If you could research only one path of magic in the whole game wich one would you research?
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Conjuration
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16 |
12.60% |
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Alteration
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8 |
6.30% |
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Evocation
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9 |
7.09% |
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Construction
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59 |
46.46% |
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Enchantment
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6 |
4.72% |
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Thaumaturgy
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14 |
11.02% |
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Blood Magic
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15 |
11.81% |
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September 17th, 2007, 12:35 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
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Re: Most Usefull Research Path...
I don't trust SC (had some bad (but short) experiences with them), so I would say enchantment, for all the reasons developped above by more experienced players.
I will had the summons are easy to cast, as a 1D mage can search for sites pretty easily, so you don't need much effort before starting to trample the ennemy's elites.(If you understand what spell I'm pointing)
PS : I preffer to field ubber battle mages, rather than SC, I find them to kill more ennemies for the same cost in gems.
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September 17th, 2007, 01:21 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Most Usefull Research Path...
One other consideration - in theory you can trade for construction items. I know that if I can line up a good trading partner early I'm much more likely to ignore construction for a bit. And some of the con-0 stuff you can do without research is decent, particularly the earth items, I think you could have a pretty decent thug without any construction research - if you had the right chasis.
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